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DanPeacock

DanPeacock

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DanPeacock posts

Posts: 140 Files: 271

Big Headulon

A mysterious fiend. A girthful peen.Didn't record the last hour or so of this painting. It was mostly just a lot of indicisive fiddling with the walls. Not super interesting

DanPeacock post Illustrations for MeatBuddies

Illustrations for MeatBuddies

A couple cards I did for Meatcanyon's MeatBuddies card packs

DanPeacock post Big Steamy Study Dump

Big Steamy Study Dump

Examining different types of lighting. Also trying to figure out A quicker means of building up a solid value structure

DanPeacock post Legs Steps

Legs Steps

Legs Process

Sort of a study with some extra fiddling

Dude Process

Procreate Timelapse. Started out as a bit of a study and then turned into it’s own thing. head design wasn’t intentional, it came about as a result of fiddling with different shapes until I started to get something I thought looked interesting

Ghoul Sketch Process

DanPeacock post Ghoul Sketch

Ghoul Sketch

Warmup doodle

Roadside Process Pt 2

DanPeacock post Roadside Steps

Roadside Steps

Little bit of a style experiment. I intentionally kept the image size low so as to utilize the pixilation. I wanted to use the pencil tool and create sort of a scratchy grainy effect.The idea is loosely based on this road sign I used to go past on my old jogging route. It had an old brick wall in front of it, with a bunch of trees and waste ground behind. Initially I thought it'd be cool to ha...

Roadside Process pt 1

Little bit of a style experiment. I intentionally kept the image size low so as to utilize the pixilation. I wanted to use the pencil tool and create sort of a scratchy grainy effect.The idea is loosely based on this road sign I used to go past on my old jogging route. It had an old brick wall in front of it, with a bunch of trees and waste ground behind. Initially I thought it'd be cool to ha...

DanPeacock post Interrogation

Interrogation

the last set from the evolving narrative project that never got released. Finished a couple of years ago. Probably the silliest one of the bunch.

Brush update

Here's the current brushset that I've been using for the past few months. Those of you who downloaded the brushes I posted a while back will notice a lot of the same ones in this pack. It's mostly an expansion of the previous brushpack. A few of the old ones have been edited to better suit my liking, and others have been created for more specific textural stuff (painting bark or underb...

DanPeacock post Meatcanyon Concept Art (House of Drake)

Meatcanyon Concept Art (House of Drake)

Some quick sketches I did for Dan Schneider in Meatcanyon's latest animationhttps://youtu.be/1NzlCmr-nB8

Letting Process pt 4

Last process vid for this painting. In hindsight I'm not sure that high speed timelapse is the best way to show the process for longer paintings like this. it might be more interesting in the future to record specific points in the painting process, rather than trying to crush down several tens of hours of footage into four still quite long videos.As for the actual painting, I found myself usi...

DanPeacock post Letting Steps

Letting Steps

Finally finished. The background was a lot quicker to polish up than expected. Most of the hours went into the figures. As you can see from the steps there were quite a lot of adjustments made over the course of the painting. Proportions had to be corrected, expressions had to be changed etc.

Letting Process Pt 3

Second to last video, this has been a long one

dogwalker process

This started out as an effort to get better at construction. I've noticed that in a lot of my work I tend to rush past the initial drawing phase, which leads to lots of fixing and corrections later on. I wanted to have a relatively solid sketch to build on. As you'll see in the video I still make a number of fixes; the walker's face changes several times, and I have to "fix" th...

DanPeacock post dogwalker

dogwalker

Probably the most Verehin-y thing I've drawn in a while

DanPeacock post Demon Freddy

Demon Freddy

Demon Freddy Process + PSD

Even more Freddy stuff! Total time spent on this was 2 hours 25 mins

Letting Process pt 2

Part 2 of what will probably end up being at least 4 parts

Letting Process Part 1

Part 1 of a 4 part series. It's been a while since I've worked on a big detailed piece like this and I'd somewhat forgotten how these things tend to expand as I work. Just when I think I've rendered something as far as it'll go, I find out there's a whole other pass that needs doing. Once a certain part of the painting really starts to feel locked in it's very satisfyin...

Freddy Sketches Process

Quick video of me figuring out some designs for Freddy. Interestingly I noticed myself loosening up a lot towards the end and getting more aggressive with the shapes/ brush strokes. I think it lead to an interesting contrast between the different ideas. It solidified the fact that the more at ease you are when drawing, the more deeply and expressively you tend to explore the idea

DanPeacock post Freddy Sketches + Studies

Freddy Sketches + Studies

More stuff for my Freddy project! Should have my other WIP finalized by the end of the week

DanPeacock post Freddy Sketch

Freddy Sketch

Early sketch for an upcoming project!

Issues with locked posts

Hey guys. I've had a few people mention that they can't access content on the Patreon despite changing their subscription to the new tier. I'm not sure why this is the case as the new Everything tier has access to all the same stuff as the old one. Chalk it up to an annoying Patreon bug. So far the only fix I know is to cancel and resubscribe. If anyone else has found another option le...

DanPeacock post Vamp Steps

Vamp Steps

Quick bit of lineart practice!

Vampire Sketch

Quick bit of line art fiddling

DanPeacock post WIP

WIP

An update on this thing. The skeleton in the hair was a last minute idea before quitting time. I'd been planning to have something coming out of the neck stump, either beetles or snakes or something, but this seems to fit better.

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