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Tagami Village 60x40 Battlemap | VTT

🕑 Added 2021-03-22 09:49:33 +0000 UTC
Tagami Village 60x40 Battlemap | VTT

Comments

It's true they could try and track them down and make a pre-emptive attack and in that case, I'd make sure to leave hints as they get closer to the deserters camp that the group is to large to handle by themselves. Perhaps they could come across a deserter scout that they can subdue and after some punishment he'd inform them of the fact the group may be to large for them to defeat on their own. If they continue to the camp at that point it, it's their decision. You should want the players to choose to defeat either behind the palisade by themselves, or preferably to teach the townsfolk some combat skills. ;) ~ Luke

Paul Blank

Probably a bit late to be pondering this, but...for a skilled party, three days seems a bit generous. What is stopping them from tracking down the bandit hideout and doing a pre-emptive attack?

Thanks Aikar! I think the eastern / asian themed maps are certainly not done enough which is why I'm trying to throw some in every now and then! I'll also be getting around to start doing some with interiors, It just takes a little longer as I still need to create some internal asian assets and do some messing around to get it all looking right. :) ~ Luke

Glad you like it Robert! I really like the larger maps too so if I can fix or minimize the issues that come along with them that would be great and give me a lot more freedom. I'm hoping when I pick up a new PC in the next few months that it'll run a lot better, my current rig is about 4-5 years old and while it was a top of the line computer back in the day it's really showing it's age and these massive maps can be a pain to paint because of lag and issues saving. I'm also planning to do the graveyard next month as a 60x40 epic variant. :) ~ Luke

aikar

Again a realy great map! And I love that you are making asian themed maps, I had been waiting for these for years. Do you think you might create some asian style indoor rooms in the future so we could open the buildings without breaking the asian flair? Regards

That is so exciting to have the larger maps! Last month I suggested the a graveyard for the same reason - while many of the smaller maps are beyond simply "awesome" in design, when players run off the board it is less than climactic. My thinking was that a map of a size such as would fit on a 4x8 table maybe with wiggle room (so a 4x6 or 48"x72" map (this one being nearly that size!) allows for a full-blown squad battle and not necessarily just the small proximity fist-fights... Larger mini's like dragons and giants need room to move so this larger map opens up a world of gameplay! THANK YOU!! (PS - i would still love a graveyard in the same size as this... lol.. just asking! :-)


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