Special Halloween Build - The Snackrooms
🕑 Added 2023-10-31 03:29:51 +0000 UTCHappy Halloween!
I decided to try something a little different for this update and experiment with a scenario-driven level. Since Halloween is upon us, I wanted to do something spooky! So here's a weight gain spin on The Backrooms creepypasta: The Snackrooms.
The idea was originally thought up by Krim de la Krim over on twitter and they gave me some help when brainstorming for this scenario. Check them out here if you want to see their Snackrooms concepts and other great fatty art! https://twitter.com/krimdelakrimxon
Anyway, here's the shtick: Eat your way through The Snackrooms to unlock new passages and figure out a way to escape. Can you find your way home or will you fall victim to the effects of this grease-stained labyrinth?
I built some new events, triggers and progression systems for this update that I plan to use in more levels in the future. I basically want to have more interaction with the world and more stuff to do in general. This scenario was a perfect opportunity to experiment with these systems and design something more goal driven.
I hope you enjoy it and have a spooky one!
Comments
blobygon
Yes, I want to revisit the snack rooms eventually and tie in some of the new weight gain mechanics. Not sure when, but maybe in time for next Halloween
Iso Padre
Absolutely phenomenal! I truly admire how you’ve brought the snack rooms to life so vividly! Tell me, in the future, do you have any plans to expand upon the snack rooms? Perhaps adding more liminal spaces to explore with challenges or puzzles revolving around weight? I’d be thrilled to see your snack rooms style take on some classic liminal spaces.
BoBo Sassy
This came out absolutely delightfully! The world could use more spooky wackiness. . .
Nowy
Im amazed how you are using your engine for a small story, I cant wait for the future updates and the potential that you can do
Itz_Valll
top tier!!! I LOVE how you turned this into a story-mode in a way, hope to see more like this in the future!
blobygon
Glad to hear it worked!
Cybershell is Gay
Signing into a google account magically fixed it. Go figure. Keep up the good work!
blobygon
Idk why it's doing this since I've had builds with waaay more downloads and never had a problem like this. I'm at work so I can't fix this right now. My advice is to try again in a little while. It should allow downloads again after some time. I will try to find a better hosting solution long term. Sorry about this!
Cybershell is Gay
It says the allowable number of downloads has been exceeded. Please fix this!
BigBadShadowMan
great job, I really enjoyed this
blobygon
For now that's just an easter egg, but I might do something with it in an update
Violet
I definitely love everything so far. But was wondering i noticed a ronald mcbaphumet statue behind a wall and a door on an alcove above. Are those accessible areas? or just small easter eggs?
SlimeyJayStudio
I just played this. Very impressive.
Popparocksordonpatch
Every update you release to Patreon is game changing, keep up the stellar work!
Clatter Kree
That definitely sounds exciting, I'm looking forward to seeing more of this
blobygon
I had plans for a few more things including more greasy messages but I ran short on time. I want to revisit this eventually, especially once I make more intermediate body sizes between chubby and blob.
Spectag
Amazing new map, really like the detail of Jill's scared face and that Thing watching her from afar, it would be interesting to see what scenarios could be put into the Factory level.
Clatter Kree
I love this, kinda wish there were more text diversity like "Lardo" "Butter ball" "Landfill" "Nice ass" "Wide load" "Good pig" Ect, and for there to be a bit more of it, but that's just how much I enjoy it that much Will there be more added to it? If at all?
Korota
Awesome! Iconic as the Backrooms are, you might consider a different sort of liminal space for the concept next time you revisit, like a cafeteria or buffet aesthetic, which could evoke the same feel but be more 'on-brand', as it were.
Bioshock God
Absolutely loved this update. I thought the easter egg with the room-filling blob was neat, hopefully that gets some attention XD. Rather enjoyed myself and thought the concept of more themed scenarios would be amazing. Keep up the good work!
blobygon
Yeah I think the first person camera needs a lot more love. I'm not sure when I'll get to it, but I do plan on making it more usable.
blobygon
Yeah, I will most likely revisit it at some point once I get more features built. It's a fun concept!
dishonestabe94
Love this update, though I do have a question, will you be fleshing out a bit on the first person view i.e. being able to look around with our mouse and clicking E or F to interact or eat
Korota
This is SO awesome. It was a ton of fun to play with, and I'd love to see this 'fleshed out' (ha ha pun) some time further down the road of the development, maybe if/when you have some intermediary stages between 'skinny' and 'helpless blob'. Also looking forward to seeing other concepts in the future, too!
OvercookedChicken
This is really cool, Happy Halloween!