lips rig!
🕑 Added 2020-01-15 22:13:04 +0000 UTCIt's taken a few days, but my lip class for Maya is now working!
What this class does is take two sets of FK controls - one for each lip - and rigs them so they follow the jaw. How much influence the jaw as over each control varies, and can be adjusted. That influence can even be driven by a slider, and tied to specific expressions!
Writing this script had its own unique challenges... just getting the script to calculate the jaw's influence on each control took me a whole day, and I may still try to find a cleaner, more mathematical way to do it. For now, though, it does what I need it to!
With this out of the way, I can shift my focus back onto my face rig template, and then add that to Daisy's rig.
Comments
Jared Lindquist
I wish I didn't have to. Unfortunately none of the available third party tools can do exactly what I want, and combining tools isn't always possible...
Angelo B.
You put in serious work to get this far.