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FA Nexus v0.3 — Layer Manager, Paths v2, Scatter Brush & Scene Export

🕑 Added 2026-01-28 14:45:07 +0000 UTC
FA Nexus v0.3 — Layer Manager, Paths v2, Scatter Brush & Scene Export

Comments

Weston Fiala

One thing I would love is the ability to look through the tokens and be able to copy the link to where it is saved without having to place it on the scene. I use tokenizer for setting up my tokens and having the path in the clipboard would be quite helpful.

Forgotten Adventures

There are plenty of incompatibilities with 'Levels' module so I woulnd't recommend using the 2 mods together. tiles related to the building are linked in the background (walls, texture fill, windows etc.) so they kidna act as a group for deletion. I havent tested how it interacts with the duplicate copies, as copying buildings like that is not really an intended workflow right now (since it wont copy the foundry walls anyway so ... ) but seems like it all remains 'grouped' together. So I would say that works as intended. If this is a bug-report about undoing building deletion than yeah, Undo-ing a deleted building as a whole is def more tricky and not really handled well at the moment, I'll most likely take a look at it in the future updates. If this is jut a frustration venting post, not sure I can offer anything but my condolances?

jseeley150

I copied my main building Outer Walls (single) asset because the shadows from the outer walls were bleeding down to the Level below the Level it was on. Everything had been applied, and the FA Nexus window was closed (e.g. everything had been applied, I was tweaking to see if I could figure out how to turn off the shadow that was bleeding down to the lower Level). Using the FA Layers tool to select just the single copied asset, I deleted the copy. When I deleted the copy, it deleted the copy, and the original, and all of the internal walls and doors I had spent 30 minutes on. Tons of "undo" restored the Foundry Walls, but not the internal drawn walls.

Rob Leonard

Such amazing work...great job! I can't wait to use it.

Raphael

A few months ago I suggested something like a tile browser similar to your token browser regarding foundry and you said you might do something like that.... oh boy was I rewarded after tuning back into the TTRPG hobby after a few months. You guys rock. Literally the best tool for me right now and you are not even finished.

Hungry Goblin

Insane work, instantly replaced my previous map builder. The only thing missing feature is a recoloring tool now! Your name is the first one I drop when people ask for assets.

Thierry Zeller

Endlich eine Alternative zu ClipStudio

Brennen

FA really puts in the effort, I appreciate you guys so much


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