Late May Progress Report (DevLog Delay, Development Continues)
🕑 Added 2022-05-29 16:25:53 +0000 UTCSome family situations involving visiting parents, an overseas wedding, and other irl distractions for different team members at different times have cut into BGP time quite a bit this month. So things are a little delayed, but still moving. Because there's always at least one of us chipping away at this project around the clock.

We intended to have the long overdue DevLog out by now, but it's a juicy 22 minute long event that's gonna need some fancier editing to make that information dump more entertaining to watch. (It's a lecture as long as a TV episode!) So we're giving that 2 more weeks to breathe, allowing @Confident_Cow to work his magic.
To avoid this kind of holdup in the future, we'll be looking into doing more bite-sized devlogs, crunching things down to just the big picture stuff all within 6 minutes. (Less editing, less talking, more amazing progress to see.)
But in terms of what got done lately:
- State Descriptions you can see in Battle by clicking on little Orb Icons
- See descriptions for active Weather & Maladies too
- A more organized and detailed Task List (that makes the project feel less overwhelming and each goal more focused)
- Detailed plans for upcoming features in the June Ultra Demo
- Fleshed out Minigame ideas
- Plans to make individual NPC encounters and battles unique
- Commissioned Artwork for a BGP promotion
- Resolved some scary Tax issues
- Gave the Ponipedia Menu a makeover
- A functional Healing Sequence with the Nurse NPC in the Rest House
- Polished Threat Meter graphics
- Created more tools for testing specific battle scenarios
- Reworked entire Battle Mechanics, ending up with about 75 configurable States (instead of a nebulous couple hundred)
- Streamlined File Deletion process
- Implemented a dynamic Level Cap
- Displaying chosen Item Loadout in VS Match Party Select screen
- Polished Battle HUD some more
- Fixed some typos in the Battle Banner text bar
So we're still knocking things out day-by-day. And soon as the calendar turns to June, the BGP team oughta be back in full-force! Hope you look forward to what we'll have done in 2 weeks time.
- Thanks for following the development of Battle Gem Ponies!