BBG - TPOTF v 0.4.1 [UPDATE]
🕑 Added 2023-04-25 22:23:03 +0000 UTCNEW-> Reuploaded the version 0.4.1 which now is 0.4.11 with these fixes
- fixed missing engine contents at launch
- fixed POV cam issue in VR in dogs level
- fixed storm stopping attack after magnetic hand (atleast, it was an evident cause, hope it will not happen again)
- moved H JKLò keys to G HJKL so updated key infos
- couldn't find the cause of overlaying mission failed and cleared text in the dino level
- couldn't find the cause of storm looping the roll back action
- fatal error or crashes are caused by GPU and D3DRHI DirectX12, this because of old graphic drivers or asking too much to it, also in my opinion DX12 and UE5 still need more stability.
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removed game debug texts _ fixed can't chose PG POV in VR
[DOGS] set long combo to be chosen only at max dodge bar in normal and hard difficulty [GLOBAL] fixed midle defense and shield action input for gamepad _ found a workaround for FX channels not changing volume based on setting (POV sounds are amplyfied so it is normal that you can hear them strong even with the fx setting to half)
[STORM] fixed storm and Bharpy to stop attacking _ increased storm whaash sounds volume [GLOBAL] set sound occlusion for FX from visibility tracing to static objects [MAIN,DOGS] set different size and location for onscreen arrows [DOGS] fixed delayed reaction to GS right kick in SA down _ fixed Z key not animating _ fixed player foot dodge generating contact event with the other foot _ fixed macro wolf not keeping stomps&stack _ rebalanced audio channels volume
I'm already giving you this version considering all the fixes but also because we are at the end of the month and from the 4 of may til the end of august i will not be able to touch the game engine but i will work exclusively on animating.
Download the file again if you wish, thankyou for your patience and help testing it!!
i will not be able to share other versions for now, i hope everything is fine, or atleast that it is fully playable.
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[STORM] Bharpy fixed camera issue for Fjob and Plick _ fixed storm to not attack after all harpies goes away _ stopped boss not attacking _ fixed camera issue _ Bharpy fixed wrong reaction to a kick in down state _ fixed player couldn't dodge DD in Bharpy kickbox style _ rebalanced AI actions chosing _ ensured and fixed mesh qte to work in the proper wey based on the action _ fixed Bharpy flying spit couldn't be chosen _ fixed wind rune symbol glitch _ fixed rune not hiding from ground after extracted [MENU] updated levels info setting XXXX as approximate number of adult action in the level [MAIN] set star to regenerate after 2 minutes [DINO] fixed camera angle changements _ fixed boss not attacking after rolling back from tail trip _ fixed light rune not working the second time _ fixed light teleportation issue and avoid to trigger it multiple times
This is all i could fix in 2 days, i tested Storm level alot but it may need more tests like the dino level, because i did improvements on the player logic for the 0.4 and it may have affected some rare situation in the battle.
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NOTE! currently i didn't figured out how to auto update the progress file between each version so you need to delete the BBG_progress file in this directory:
local disk/user/"username"/appdata(it's an hidden folder so check the hidden file visibility option from the folder properties)/local/TPOTF/saved/savegames/ do a backup if you want.
HERE you can download the full progress file: https://www.patreon.com/posts/77177890
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This new version has the full battle of Storm, so the level is completed, except for the entrance scene which i will add in future.
For more details about what's new i suggest you to follow all progress log posts but here is a fast summary of important improvements:
- This game is now using unreal engine 5 so performance are higher but they need more resources.
- The settings menu has been remade, reorganized and updated with the new UE5 user settings
- added brightness setting
- restylized and updated cheats
- added artwork gallery section in extras
- added unlockable Storm dress
- added all main male voice FX.
Please remember to read the pre battle help screens and the controls maps
If you are new, to be able to download this game you need to send a message through the google link of this post, where you put your patreon name and click on ask/send request.
Once you download the game, extract it with an unarchiver or 7zip (i used 7zip because it compressed the game from 5,6GB to 1,6GB, this to speedup your download) and run the first .exe file you find: TPOTF.exe
MANY THANKS FOR YOUR SUPPORT AND I HOPE YOU ENJOY THE NEW VERSION
If you find important bugs i will fix them for another 0.4.X version, so write them in comments or read comments in case someone already reported it.
SUGGESTIONS:
If you are having trouble with the performance of the game, you can reduce Globall illumination and shadows settings, also resolution scale will increase exponentially your performances, and foliage in the Dino level.
VR MODE INFO:
- You don't need VR controllers at the moment
- you can dodge by moving your head like you are dodging in real life
- the game was tested only with HTC vive set
- for a better framerate it's suggested to decrease: shadows, foliage, resolution scale or use the shortcut to delete heavy stuff and focus only on the fight


Comments
D.L'Orca
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and so did i :D
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requested! :3
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My turn to request ~
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Requested, thank you for your time :)
ConnorM
Requested a bit ago.
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Trample ingame
i didn't received any notification, please click on the ask permission button at the link of the post
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requested access c:
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Trample ingame
make sure the windowed has the focus of the mouse so input will work, did you tried with the gamepad? you can also try vr controller buttons that were set yet, not in the new version tho
Frith Prey
Sorry, thought I fixed the issue. I can't get past the title screen in VR in the old version you mentioned. Pressing enter or 'z' doesn't seem to work.
Trample ingame
i'm sorry about it but i can't fix it for now, i tried to open the project with my laptop but it crashes because my low graphic card, i can only animate and create mesh for 4 months. if you didn't play previous versions you can play the 0.3.75 to fight in POV in the dogs level.
Frith Prey
Hi! I'm having issues again with the POV camera with the dogs trio in VR. I tried pressing '2' but that just makes the player character's head invisible.
Globgobbler
Requested!
Trample ingame
if you are talking about the dogs level you need to hold the dodge bar up as much you can, atleast more than half and they will grow at the first timeout if your life is enough and if you didn't run out of stars
A.bahamut
how do i get the macro fight ?
LoudSilence
Requested thank you!
Trample ingame
the dodge bar is like the mood of the boss or the progression of the "fight", higher it is, harder will be to dodge, more actions will be triggered, it's like some games do when the boss has low health or in different boss phases. to get the rope you need first to let them become macro then dodge until the middle walf is gonna jump on the arena and an up arrow will show, so you must go in the front position and tap up again, than watch out for the mesh qte, you need to be fast
DuckDuckToots
A couple of questions: 1. What does the dodge bar do? 2. How do you obtain the whip from the wolf in the dogs fight?
Frith Prey
I think it's working now, thanks!
Frith Prey
It says I don't have authorization after a network erorr even though you shared it.
Happy Greninja
requested! Good work as always!
NO NAME
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Requested :D
Daemarius
requested, thank you
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Trample ingame
oh i don't have idea, i had to put them in that way on the keyboard to be more practice, but i'd avoid to play with the keyboard, it's not that easy, i can't organize them better, there are lot of functions linked to the keyboard
Sokuta
No no, it's not a "6" it's an "o accent", it's the key that allows you to make a high parry to the right, but I don't have this key.
Trample ingame
i fixed the camera problem, "6"? what do you want to do with that?
Sokuta
I dodged it first and the second time I received it but, in both cases, the camera angle problem persists. And on several tries when the camera bug, the boss too, he stops being attacked. Oh and also, during the confrontation against the three harpies, I can't do one of the parries, I tried all the keys on my keyboard to find the "ó" but, without success. it's not really a problem since you can bend down to dodge high attacks but, I still wanted to underline it.
Trample ingame
did you received that action or you dodged it? ok i will look again into it, communication between enemies and the boss is giving me troubles.
Sokuta
Hello, I have a problem with the camera on Storm's fight, when the harpy attacks from behind the camera stays at this angle and the keys to change the angle no longer work. Still on storm's fight once I get rid of the 3 harpies, storm stays still indefinitely.
HellHound steam
Requested access to this. Or how would I download the game?
Trample ingame
OKEY i will figure out what's happening
Kaisho
Confirming that the dogs fight is broken. Was able to do the new fight. it also corrupted the previous version
LoudSilence
Same here, also seems to have affected the previous version. Whenever I try to launch any of the fights (in the previous) it gets stuck in a weird gallery mode with a first person POV where nothing happens.
daleron
sadly i get a crash when i try to open the anthromorphic dogs. Also while the screen is still crashed i can see the unity base male model in the backround. Hope that helps. Sadly the error message only says fatal error