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N64 Expansion Pak Secrets & Mysteries! | Punching Weight [SSFF]

🕑 Added 2018-05-29 10:30:43 +0000 UTC
N64 Expansion Pak Secrets & Mysteries! | Punching Weight [SSFF]

Comments

Harland Productions

Cheers to the drunk night trying to play Perfect Dark multi-player. haha Good times.

Stop Skeletons From Fighting

That's super interesting! Genuinely did not know that. Maybe helps explain why the Japanese version is called the Terminator Pak! -gk

Stop Skeletons From Fighting

Oh no!! Well hopefully you have a butter knife you can use instead ;D

Stop Skeletons From Fighting

Yes actually! It was just to highlight that PS3 vs PS4 and 360 vs 1 are truncated versions of the nemesis system compared to the later gen versions. Might not have worded it in the best way in retrospect! -gk

Adam Burkhart

Great video! Legit never knew that about DK64.

John Edwards

The Jumper Pack was *essentially* empty. It was a Rambus Terminator. They were also required on Pentium 4 desktops with Rambus (in the brief time before Intel switched Pentium 4 to DDR). Rambus Terminators were required to be fitted into every slot not otherwise containing a Rambus module, as they completed the signal loop. Otherwise you would have signal reflection and things would not work properly. SCSI worked the same way--if you had a daisychain device but weren't chaining another device through, you had to terminate the daisychain port with a SCSI Terminator, for essentially the same reasons.

ultdev

Hey Derek, when you said "PS3/360 versions of shadow or mordor" you showed the ps4 box instead of the xbox 360 box. did you mean to do that?

Salamander

I lost my Official Nintendo Plastic Thingy! I knew you were gonna show it and remind me of my heartbreak. D:


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