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Comic for Wednesday 10/14 (Early High Res)

🕑 Added 2020-10-13 17:57:19 +0000 UTC
Comic for Wednesday 10/14 (Early High Res)

Comments

Stephen Shook

I'm going to read all the comments. First I want to put this thought out there. Games as a service can work does work in some cases. Unfortunately for me the ones that I have experimented with end up being loot pinata games. It's no secret that I like the loop of classic Monster Hunter. You are rewarded with parts that are indeed random but you have some control over the randomness. You've earned your items and you crafted your stuff. Besides some things, Decorations, you are not beholden fully to the RNG Gods. Neither are you distracted by the gotta get all the shinies while in the game play loop. That being said I am enjoying Genshin Impact which is more or less "What if someone made a full game out of Dragalia Lost?" I'm always finding a new Mechanic a new place some event.

Gilles Volluz

The best communication I've seen in an EA is actually Star Citizen. Incredible transparency all around, amazingly crazy community (in terms of money invested in what is still an alpha after 8 years...), almost non toxic. But yeah, with that amount of money raised from the Kickstarter and ever since, having dedicated people for the comm is quite easy. For a small team of normal guys, I wouldn't advise communicating much more than a monthly newsletter, per mail. Investing in any kind of modern day social contact with the mostly toxic gamers is not good for the soul. At all.


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