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Coconut WIP + small Eroge News!

🕑 Added 2019-10-28 21:51:44 +0000 UTC
Coconut WIP + small Eroge News!

Comments

Sendo

I'm actually really excited to reach a playable state so I can share it with everyone and get a discussion going. It's one thing to get excited on my own and another when there are people who are interested in playing it! ^_^

SuperDavio

I wish I was a code monkey so I could discuss that aspect with you, but glad you're pushing forward! Also more tummies are needed in the world so this was a good choice.

Sendo

I couldn't make it in the preview but I'm trying to combine 2d RPG aesthetics and Visual Novel dialogue system (ie high-definition art/CGs/backgrounds). Hopefully, I'll be able to reconcile pixel art with high-definition art but I'll cross that bridge once I begin art assets. For your second question, I was considering using Ren'py since that's what I'm most familiar with. However, I really wanted to incorporate more gameplay besides point and click and that's what lead me to RPGMaker in the first place. I also briefly looked at Unity, but I felt like Godot was much more suited for 2D games. I'm not an expert though - I just work with tools that feel comfortable :3

Klashvorn

*keeps getting distracted from reading the text* A-Anyway ! Does originally taking a look at RPG Maker MV mean you're going for a similar visual presentation ? What other candidates did you have in mind before deciding to implement your own engine ? And no worries, you're bound to get busy if you're going to spend time on both illustrations and your project.


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