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Making Depravity Matter

🕑 Added 2019-10-25 04:42:40 +0000 UTC

Comments

StickyIcky

I’ve thought about making more dominant sexual actions reduce both depravity and femininity, but at a more favourable ratio than lewd events that increase it. If the first scene with the lizardman gives 2 femininity and 4 depravity, then a scene where you are more in charge could reduce femininity by 2 and depravity by 6, for example. Making lewd scenes between friendlier NPC’s reduce depravity is a good idea, but a lot of the time the stuff you get up to with them can be pretty kinky, which I why I haven’t done that much. Beatrice fingering you, for example, doesn’t raise depravity because it’s done in a very positive manner, but I’m not sure if I could justify giving the player less depravity by having their ass played with, lol. Something to keep in mind for more wholesome scenes, I suppose. Thanks for the ideas.

StickyIcky

I’ve thought about adding hit chance debuffs into the game before, but I’ve always found missing attacks to be a rather frustrating experience in turn-based combat games like this, so I’ve tried to steer away from that sort of thing. Gave me an idea to have something along the lines of, “Your thoughts are clouded by a fantasy of what the Lamia is going to do to you if you lose.” Giving the player a 20% damage debuff for their next attack. Not as harsh as a total miss, and it lets the player play around the debuff, so they don’t end up missing a big empowered magic spell or something. Would still be a low chance to avoid making depravity a nuisance, because some players will definitely want to play a more “slutty” character. Making it harder to reduce the urge to give into lewd attack is a good idea. I could even tie it into the above mechanic and make it so you only get the occasional “clouded thoughts” after being hit with a lewd attack, or it increasing the chance of that happening. White magic is another good idea. Could tie small buffs into it and make its basic spell sort of a combo starter with the other elements. I probably wouldn’t have specific elements be affected by which school you go into, to avoid limiting player choice, but I could do perks that tie into those others skills, like “Each basic spell you cast heals you for 2 hp,” or something along those lines. Colors would be a neat idea, not sure when I’d get to that though. I think outside of combat depravity is in a decent place. Thanks for the ideas and feedback.

Princess Narii

Love this alot, I think you should indeed Seperate Depravity and Feminity Being capable of being a pure female making you really powerfull. But enemies trying to get you slutty. But then Beatrice should know that. I feel depravity should come from more extreme sexual things thus where you get raped milked and that kind of things, happend by monsters or enemies etc. While consensual sex that is agreed uppon from both parties reduces depravity? Friends allies. Like beatrice Katy etc. Then you have some form of solid format to build uppon This is just a tip. i dont know what you think of it ofcourse?

H.E. Pennypacker

I see a lot of thought went into these two posts. I have some ideas myself. Perhaps depavity is less that you want to self sabotage but you're overly horny and can't focus. This could be worked into a hit chance debuff in addition to the defense one you're thinking of. You could also have an enemy monster have a chance to proposition you when you encounter them, and if you're depavity is high enough you auto submit and/or add some extra flavor text to the scene. Or even have a per battle horny meter, with certain attacks affecting it more (I think tease/seduce based combat is getting a little old right now, but if it was more of a side meter thing I could see it working). The black magic school is a great idea, but it also implies that there should be a white magic school that would either be locked out or debuffed at certain depavity levels. This could also apply to current or future elemental spells to some degree. Maybe fire gets a buff but ice gets a debuff??? Outside of combat I don't know what you could add in addition to what you have been doing. Maybe add new 'color' options at certain levels like sheer, leather, latex.


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