Amy (DOAXVV) completed
🕑 Added 2022-06-06 12:42:39 +0000 UTCThe jacket was a challenge, try many time to make it look decent, It's not too good but ok to me. I'm starting working on Seong Mina again since the model is fixed, have a nice day!
Mod included: headmod, clothe, hair, accessories.
Download: here
#TjvKg_lfpISC-rPfSham1hBNyupbEAPsagQW-v-LJjw
Update 1.0.1: fixed Dynamic bone at pigtail parts
Update 1.0.2: added support bonemod for hair, added hair as accessory
Update 1.0.3: replaced new body at full state so you can show the outfit without the jacket, re-weightpaint jacket to prevent clipping
Update 1.0.4: fixed transparent problem on hair, improved hair shader


Comments
do thanh
the RenderQueue transparent hair is fixed, you can download new updated file now
do thanh
fixed the dynamic bones, you can download new updated mod now
do thanh
ok, I'm gonna check it
do thanh
oh...
It becomes even weirder when dynamic bones are moved. https://mega.nz/file/4BM0BAYJ#VT0yTiPLE1H6ODElzsps1XS5t97RdHTUVc8Hnq7xP20
do thanh
The half state and full state are 2 different meshes, I will find a way to fix it
DeepestMountain532
Just to add, the half states are disjoint. If you use half state top without half state bot there are gaps in the outfit.
RenderQueue also seems to be different. https://mega.nz/file/lBNznAYB#SrsCQrIYRzDiurnnXYY8osrG9o8Yixe1mT7jp1irBfU
do thanh
yea, it's look weird when you see from the back because of alpha HSStandard shader, if I use the cutout shader it will look pretty bad so this shader for hair give the best result.
As was pointed out in the discord, the knots are odd. https://mega.nz/file/1ZcBgB4K#ucjL0o_j8PeboJVMTK1wXrV5VipC2D82hDihpPMKPUM