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"Time for Tea" - Test Build 001

🕑 Added 2021-04-11 08:56:20 +0000 UTC

Comments

Jolly Jack

Moreaux/Moreau? :)

NightmareVF

Jebus H. Krist, I JUST got the name reference and beast-theme....

Jolly Jack

That's just the way this one is set up. I've added the option to change the text's speed. "Fast" means it appears almost instantly.

Dragonkain

yea everything runs fine here. The only thing I'd say is related to the text. Most VN's i've seen in the past when you click again it just fast completes the sentence (if you read super fast like I do) but this one just skips directly to the next line without finishing the typing. Not sure if its a bug or part of the program setup?

Dustin Kimball

Even though my PC runs slow AF it worked just fine Jack! Cannot wait to see where the rest of the story goes!!

Fenris

worked fine. I didn't see any weird txt issues. clever way to get a lot of mileage out of a few drawings. ;)

Jolly Jack

The text is essentially "typed" into a box, so that's always going to happen. How distracting do you find it?

Woynich Fermat

its working well on my device here

Doyobisan

Ran fine. Only thing with the text was a sort of jumping effect when it moved to the next line. The word at the end of the top line would start to display on that line but if it was too long it would jump to the next line.

PixelThis

Worked well

McClaw

Seemed to work fine for me.

Tyler Schuster

worked perfectly on my machine :)

PeeboThuhlu (^_^)

Yup. Working. (^_^)

Jolly Jack

HELL no. Better it remain silent! :D

Jared Ott

it works

Zithero

It worked fine though it appears Randal had two thoughts at the end which makes me wonder what fun will occur depending on which we choose.. exciting! Any plans to have voice actors involved...?

Jolly Jack

This project is unlikely to have much in the way of audio, I'm afraid.

SuperCDR

Win10Pro here. Looking forward to it! I can imagine the cute refined music playing!

The sniping spy

Tested it and it works perfectly

ennbee

Everything seemed to work fine here on Windows 7. To add my voice to the suggestions above, a windowed mode and the ability to progress via keyboard would be nice, for folks who prefer it.

Murphyslaw

All checks out on my end. Windows 10. Could even switch monitors easily with no issues (other programs can give me grief sometimes) Looking forward to more!

This looks extremely interesting. Eagerly looking forward to the finished product. ;)

Arth

works,, and man that's cool. JJ is gonna make visual novels :D

DahDee2KOA

Worked great on my Win 10 laptop. Fun!

Amethystine

Worked perfectly here, too! Win 10 HP laptop. And, I must say, I rather enjoyed the concepts introduced, the idea of this tea-potion-infused game of Hide and Seek. :}

Shawn K. Younkin

Worked great! Thanks.

Nobilis Reed (personal)

Worked fine. --N

Jolly Jack

Yep. It was supposed to :)

McZed

Seems to work fine to me. Ends abruptly at the first choice?

Jolly Jack

If the application ended when you clicked on a response to the first question: that's fine. It was supposed to do that :)

Michael Adams

Worked fine here/ Windows 10 running chrome for a browser if that matters.

CJoe

Just tested it. Everything worked fine. Windows 10

GFrequency

Running it on Windows 10 - the program crashed when I made the first dialogue selection, unfortunately. Looking forward to this though.

A Patreon of the Ahts

Nice - AVG reported no viruses, too

Jolly Jack

Sorry, I should have specified: windows only.

emailed333

Not working on a macbook - not surprising - anyone know how to make it work?

Jolly Jack

On-screen characters will certainly emote in the final game.

Horváth Ádám

Got no issues with it,runs without any hickups.

J.L.U.

Good test. Pretty much the posts above give the best input for future updates; Windowed Mode, Back button, Faster text generation, those are all good ideas. Also like Travis Akin said, in the dialogue box it would help if you added a picture of the character speaking when it's their turn, with accompanied expressive changes to the pic in certain lines of dialogue. For example, every character should have a "default" expression for corresponding dialogue, a "shocked" or "confused" expression, and one for when they're talking in a sultry or seductive manner. Here's an example from BootyDoc's game Tactics Elemental; note the expression changes in the dialogue boxes. https://sta.sh/01bswy9mwnpm

InTheLionsDen

Didn't have any issues on running it in Win 8.1

Jolly Jack

Good idea. I was going to have visual indicators, such as open mouths on the characters talking at that moment, but a colour change in the name would be better.

Travis Akin

Everything works fine for me! The others have already given some decent feedback I wouldn't have thought of, but for own part, for the dialogue sections will you have images of the character currently speaking slide in when it's their turn? If not, I just noticed that it might help to make the name of the people speaking different colors just to make sure it's clear it's someone else from line to line. Other than that (and it really wasn't THAT big a deal in the first place), it works perfectly, and I greatly anticipate the final product! :D

Jolly Jack

I'll make a note to add such elements :)

Jolly Jack

I can certainly build that into it. Do you prefer playing this kind of game in a window?

Jolly Jack

Hmm.... better add a mouse-click "cooldown" when that appears, to prevent accidental clickage.

Wat

Everything worked correctly! No crashes, some minor feedback: there's some quality of life features missing like a back button and generally when people play these games the first click completes the current text message if it's still running, and clicking when the text box is complete advances. This means speedy readers can click to interrupt the text scroll and read at their own pace. Minor stuff.

BLZedd

Noice. The dialogue page when the option appears shows up instantly, which make it easy to accidently click an option without meaning to.

Silvador

Seems to work alright, for me. Out of curiosity, is there a windowed mode planned?


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