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Chapter 84: Spellcasting - Markets and Multiverses

🕑 Added 2023-04-08 04:23:05 +0000 UTC

Comments

Krazo

"For this life" is all that counts, since attunement has to restart with new body. To activate madness keyword she would need either a mad person or being around (hard in execution unless she uses animals), being mad (worst idea), or be in presence of maddening object, like her call of the ocean illusions or ocean pearl. TBH Alteration doesn't help with any of that except mad animals, so appropriate Rune is probably the only way. My preferred build now is Lake Dress full of Soul Ocean Water, with Rune effect of [call of the soul ocean] (=suicide) applied focusing on touching soulwater ocean. Wearing Ocean Madness keywords for absorbtion essence creation, and attacking with that water to cause mental, soul, and life energy damage. Rune 2 used for better water manipulation.

MinE

For this life possibly, but developing her ocean of souls attunement could fully activate her ocean keyword and help her develop an ability for her extreme affinity. Plus I'm pretty sure she could use her ability's capacity to hold abilities from creatures she killed to pick up the insanity from the Orukthyri. Her willpower should be high enough to resist the insanity long enough to get her 7th rune which would alleviate the effects.

Krazo

I worry that advancing attunement might also take up the essence, but honestly for her even low madness attunement might be better than advancing ocean a bit more. Having 3 rune abilities to complement the attunement and increased mental stats is just too worth it!

MinE

I think you can have as many attunements as your essence stat allows, but I think one or may we two is the ideal number.

Krazo

(New Parteon fresh of full story binge) I was initially very hoping for Mira to attune to Madness to make something that activates the keyword constantly for hopefully getting to rune 7 and getting increased perception. Can you get two attunements? That would make things easy... If not, then her 4th rune has to be something like the call of the ocean. Version with soul ocean would be actually probably better than with lakewater from her dress, because it could drive people to just suicide instead of drowning, which is impractical in most places. She has to have Madness inducing effect close to her at all times to het her high absorbtion essence. What I really really hope for is that Mira converts the water in her lake dress to soul ocean water and get almost complete activation of her keyword. Dress full of Soul Ocean water that drives you to suicide if you look at it, but is constantly under her clothes, should activate both her keywords to 80+%

MinE

So for the slave races they’re impressive talents, but a pure orthyi would likely beat them.

Treviisolion

It could be the case that those that have the talent have a normal distribution centered around Tier 5 (which is apparently supposed to be the median across the multiverse), but those without just have 0, if there’s some process that ensures that even if you have a little you probably have a lot.

Pride mystic artificer

I bet the crew has monsterious magic stats compared to everyone else (concidering that everyone else is desined mostly to not need to use magic being servant races)

Shaun McDonough

The average could be much lower in this world since most people don't have the talent at all. That suggests that those who do have the talent more likely only barely have the talent. Unless there is something strange happening with genetics or magic is completely unrelated to it (which is unlikely as I think it is already established that race/genetics do effect magic potential in this world)

Arkeus

While having a backup is good, I am surprised Miria isn't also planning to have water jets or something as her go to for manifestation, so that she can have a basis to then use her extinguish/etc easier, as well as her runes. I suspect the average for the world is T7 for Spellcasters (once they have the talent). We'll see though.


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