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more animations for the side pixel art project and a tiny fenris high update

🕑 Added 2023-09-29 01:38:47 +0000 UTC

Comments

Yoked Coder

Hugely pumped anytime we hear from FH, game making is a HUGE task to undertake so I'm happy to see the progress even the nitty gritty ai pathing hehe

Xeralex

Really nice work Blaze ^^! And don't be surprised with how good your work turns out man. You have been working none stop, and you slowly improving, more ans more πŸ˜‰!

Rodney Talon

Thanks I have to admit I usually can't grasp how the more general stuff works but I do appreciate understanding your process sharing have a sausage it's made especially in gaming until we feel like I'm getting a peak behind the curtain and makes me appreciate all the things that go into making a miracle so I guess in a way you've made me a better gamer because I cannot the very least appreciate the reality of what even a small development team has to go through The pc is very enticing. And we now see why it is that gaming often has a tendency to get called out on its depection of women period because you're dealing with well different sizes resolutions and what have you the draw in order to exaggerate to immediately identify is strong. And this isn't so much a criticism of what you've made. it's reminding me of stuff that's been in professional works like the notorious Sachet of same as Aaron and other m as she leaves medical in order to go do a combat fitness test (tutorial). It's remind me of simple cartoon cycle animation where in order to let you know this character is a woman she's definitely going to have hips and they are going to sway. in fact I'm remembering how the recent nostalgia critic look at Robin hood highlighted there's stuff that would seem the depth of fetish degeneration that works because, cartoon exaggeration But that was just for the walk cycle everything before that meeting think this character is cool and I want to play Her from the outfit to The Way that she's got that SWISH arc that I associate with Strider The weapon looks badass but simple but iconic and distinct even to see and know it range and effect. Moreover as you tend to prefer understandably more round and thick characters you get to show off the elegance that you can put in movement with this creation Just overall there's a lot to appreciate here in order for me to absorb as opposed to okay I get to see pieces of what I know will come together to be a pleasing hole but it's hard to get too excited about because I just can't get it together in my head And just realizing that this is what you need Just for the testing to get started let alone all that in between either what have you and/or to create that breath of life and motion into the character makes me more and all of all the work that you're doing while also handling a comic with such demands every 2 or so weeks even withThe occasional break or extension I have often said this but I still believe that you set a high standard in terms of production rate and Bang for your buck on Patriot so whatever you go for and do in terms of both crowd funding and availability to your fan base I will always know that you have put your best foot forward and always sought to enrich both yourself and work for the best. It feels wrong to think of you not as a professional animator and as such I wonder well where do you think you'll be going from here?


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