The LIMINARC - Definitive Edition | Bonus Content | Map Assets
🕑 Added 2024-06-27 15:15:57 +0000 UTCGreetings everyone! Today, we are unveiling the Definitive Edition of The LIMINARC! This one was pretty tricky, since there wasn't a big ol' seamless map to generate for ths modular fleet. In lieu of that, we've got a slew of new content that should help you bring LIMINARC campaigns to life. Let's take a look at what's inside!
Patrons at the Chief Courier tier can download absolutely every piece of content we've created for Pelgrut Hideaway by heading to The LIMINARC - Everything Bundle in our Patreon Shop.

Borough Guide
Patrons at the General Messenger and Chief Courier tier can now download the Definitive Edition Borough Guide! We did some necessary restructuring here, most importantly: all of the ship descriptions are now neatly included in an appendix at the end of the document. Of course, the whole document is sleak and edited, and it's now one big 104-page PDF! You can grab the Definitive Edition PDF via this link.
VTT Tokens
All patrons can download the full suite of LIMINARC VTT Tokens via this link.
Foundry Module
The LIMINARC Foundry module is completed! The whole setting is implemented, interior maps are in place, and music + PDF are all ready to use as well. We had to tackle this one a bit differently from normal, as there isn't one big seamless map to use as the "primary" scene. Instead, you can mix and match ships and backgrounds to create any sort of scene you want. Mantic Iris flying over the desert? Good Gorbus in space? Visitor 1 in the clouds? Do whatever you want!
Patrons at the Chief Courier tier can grab the LIMINARC Foundry Module via the Chief Courier Master Post. If you notice any issues with the Foundry module, please just ping us, and we'll make sure to edit and update ASAP!
Please note: there are two versions of the Brimspur Foundry module, one that uses the Levels module (shout-out to Ripper93 for the incredible Foundry programming), and one that does not. Generally speaking, we strongly recommend that you use the version with Levels.
New Maps
Instead of just stitching together all of our ships into one big goofy fleet, we decided it would be more useful to provide you all with a bunch of extra flexibility. As such, we've created three additional sets of maps:
Alt Colors. Every ship (other than Good Gorbus) now has a variant color scheme to help you slot them into your campaigns.
Wrecks. We've create 8 brand new shipwreck maps that you can put in front of any background. Perfect for battles, scavening, whatever!
Additional Interiors. There were a few ships we didn't tackle for interiors in the first round of releases. We've now created interiors for those four ships, plus new and improved "Definitive Decks" for the flagship!
All patrons can grab the Alt Colors and Wrecks via this link, and patrons at the Chief Courier tier can grab the Additional Interiors here. Note that the wrecks and additional interiors are included in the Foundry modules.
Map Assets
We've released TWO new sets of map assets: weapons and armor, and underwater. These props will really help you flesh out your custom maps. With these diverse assets, you can completely transform your custom maps, whether you use DungeonDraft, Inkarnate, MS Paint, or any other map-making software. We release new asset bundles with each Definitive Edition but only for our Chief Courier patrons!
Bonus Content
We've got a few pieces of fun bonus content to help all of you flesh out your LIMINARC adventures. You can download all of this bonus content via this link. Here's what inside:
Here's a new track from our composer Will! Cosmic Haze is chill flying music. Perfect for downtime during interstellar/interdimensional travel.
The Czepeku team has provided us with two sets of content. First are the maps / tokens for the ship Asteria from Czepeku Sci-Fi. We think this one will fit in quite nicely with the rest of the LIMINARC fleet. They've also provided us with the Sky Pirate variant of their Sewer Tunnels scene from Czepeku Scenes. Bring your sky-high adventures to life with this stunning splash art.
Finally, our friend Sean McRoberts (AKA McRoMusic) gave us his sick metal fantasy combat track The Fallen Champion's Challenge off of his album TOMB. Throw this on during fights with the Keepers of Slumber for ultimate DOOM / Mad Max vibes. McRoMusic makes very fun RPG music, and that recent album of his is full of bangers. He releases music weekly on Patreon, but you can also check out his work on Bandcamp and streaming services.
Additional Resources
We just want to remind you about some additional resources we have available:
Our website is simply the best way to browse our content. Check out summaries of our boroughs, click through our map variants, and preview our music by selecting relevant tags.
You can check out this Google sheet to see every track we've released and filter them by tags, city, whatever. Very helpful for quickly finding tunes you need!
If you want to make printouts for your players, or if you just want to browse our lovely artwork, we upload all of our illustrations to this Google Drive folder.

We've uploaded a lot of content and revised a bunch of links today, so if anything isn't loading, please send us a message and we'll be sure to fix it ASAP.
Comments
Borough Bound
Hey Evan! No, we've never published official speeds or stat blocks or anything like that because we want to ensure that this content remains as system-agnostic as possible. These two sections from the borough guide might be useful though: "All that most passengers and crewmen need to know is that LIMINARC vessels can, in fact, travel extremely fast. At the very least, they can travel fast enough to get from one realm in the freesphere to another in a matter of weeks as opposed to lifetimes. This speed may or may not be quantifiable, but adventurers would be hard-pressed to get a verifiable answer as to 'top speed' from anyone outside of LIMINA HQ. "When traveling within the atmosphere of a given realm, however, the caravan must slow down considerably. Traveling at outrageous velocities above rolling plains can occasionally cause the grass, the trees, or the very air itself to combust. Usually, it suffices to say that travel between any two ports aboard the LIMINARC is four to ten times quicker than by ship."
evan giller
Hey this is all a campaign life saver. Have you ever posted flight speeds, hit points for these vessels? stat blocks in general??
Ben East
OK I will check the original posts too.
Borough Bound
Actually wait: do you mean circular tokens? Like the way we do NPCs?
Borough Bound
All of the ship tokens are in the original release zips! I believe they would not fit in a single zip given Patreon's upload size limit. I will check on that later. If they DO all fit, I will add a link for JUST the ship pngs.
Ben East
Love it. Any way to get ship tokens?
Maximilien Bianchi
Man these are so awesome