Mocap! ๐, Misc Dependencies for Depth, Animals
🕑 Added 2024-09-13 10:22:44 +0000 UTCHey everyone,
We hope you had a great week!
Just a quick update from our side today. So many things still need to be done so we keep it short.
Mocap:
We are in full swing of creating, cleaning, implementing Mocap Animations.
Just a couple of examples in Maya:
"Cocktail anyone?"
"What? I got "Icecream" on my face?" ๐
"Over heeeeere!"
"Take that, sucker!" ๐ค
I really like the results we are getting. Very clean, no jittering, proper looping, etc. I am investing a lot of time in creating final animation quality ๐ช
Misc Dependencies:
We have some variables that affect your options in the game that add depth to your actions & results ๐
For example:
Time of Day
Cash
The order in which you order drinks

Animals:
Probably next week there is also some update about animals ๐ We are working on WIP implementations for those.



Alright, that's it for this week! We hope you enjoyed the update and that you have a wonderful weekend! ๐น๐ฅฐ๐ฅณ
Best,
PM&Team
Comments
Gilver
Better safe than sorry I get ya
Puppetmaster3dx
Looks nice, but might also need re-rigging. I have to ask the coder who is implementing it if we need adjustments. Not sure at the moment
Gilver
And the seagull?
Puppetmaster3dx
Very true! I will still have to re-rig the shark (in a horrible condition right now), but at least the models look nice. And the Crocodile even comes with nice animations, so thatยดs considered done :)
Gilver
I would imagine yeah on top of all the other work you've all been doing it would be very taxing to work on animal models from scratch
Puppetmaster3dx
Thanks! ๐ฅฐBut they are purchased, not self-made. That would be overkill
Gilver
The animal models look great
John Douglas
No worries hyped
Puppetmaster3dx
Thank you ๐ฅฐ
John Douglas
Awesome update