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Ch: 78

🕑 Added 2021-02-01 10:02:13 +0000 UTC
Ch: 78
Ch: 78

Comments

Ember

Wow. Use constructive criticism or your just being and ass.

Bettina

I enjoyed the chapter. For The editing collection: "as I put most of my Strength into my plows" - blows?

lenkite

Wow. this chapter was terrible. I am pretending that i didn't read it. That Axe is useless. That so-called Warhammer is a bad joke. Axe shafts are wooden because they withstand shock. A Waraxe fully made out of metal will crack and split on the shaft any serious blow. Wood shafts especially hickory absorb shock better. Also the warhead will most likely split at where it connects to the shaft before any other failure. A warhammer that cannot be used to pierce heavy armor is a joke. That is what the spike is for. In any case, 40 pound weapons are trash in a fight at her level of strength. She should have restricted herself to 15-20 pounds max. She is just under 3 times stronger than an olympic athlete by her own estimation. She would need to be 8-10 times as strong with Strength at ~500 to wield that effectively. Also, she would need to put on a LOT of weight or she would tip over. Unless she is going to use mana ALL the time to wield her weapons, but her [Magic] stat is not that high. Maybe this is a [Joke] chapter ? Or she is looking to fight 1min fights and then run away ?

Isnt she making her weapons to fight monsters? Historical weapons are good and all but this is a fantasy world yes? Why swing a 1m sword when you can swing a 2m sword? And inercia and momentum is only a problem if you forget that this *is* a fantasy novel. If every law of physic was taken into account everyone would fly when they swing their weapons simply because they swing thay much faster, bows would blow the shooter into the stars pokemon style...

Svish

... forget everything else... the hammer alone makes no sense whatsoever... the hammers we use in our everyday life has a rounded side only for safety... any hammer used for action would have a spike on the other side.

Jason Watson

I almost quit the story with this chapter. There are so many things wrong with every single detail of each weapon that it makes me ill to think about it. Seriously need to scrap this chapter and redo it. A scimitar is not an axe like sword. 2-3 pounds. Similar in weight to a katana, which is also not a heavy sword. No such thing as a two headed battle axe, except for ceremonial weapons, and even 7 pounds would make it more of a pole weapon, like a polaxe. The war hammer... I give up. Just no. Making her weapons 50 pounds would make them impossible to use. Not because she could not lift them easily, but because she would tip over once she extended or swung them. Because, physics.

Morog T Tiny

A sabre is good.. line the cup of the basket with leather and make the basket thick enough to deflect with. There are many types of smithing hammers and while a ball peen would work. replacing the ball side with a spike and making the flat side square with raised points on the corners is going to work better at cutting metal making it better at armor piercing vs crushing. like your story... keep it up.

Lite Fractal

...If you want a truly explosive "boom" weapon, as this is a key point of your narrative, a two-handed axe could work; however, you might want to tool into pole arms such as a halberd, and see if they don't work better. I cant remember which chapter in "Martial world", but there is an epic scene where the MC hammers their opponent into the ground with a two-handed heavy weapon. I think it was a halberd.

Lite Fractal

Hey Kosnik. I have to put my 2 cents here. I had the first break with your story reading this chapter (by this I mean, something that resulted in a strong negative reaction from me and completely broke immersion). I don't mean to offend but I think you need to research more into historical weapons; I am a big enthusiast for medieval weapons and armor - mind you, real historic pieces you can find in museums (and many manors across Europe). Your axe design was painful... :O) Here are a couple of double-headed axes that are a lot more effective and realistic: https://www.by-the-sword.com/p-2480-double-head-medieval-axe.aspx https://www.by-the-sword.com/p-2468-viking-double-head-axe.aspx I also had a painful reaction (not as painful as the axe, mind you) regarding your hammer, specifically: "Both of the hammer's heads will be much larger, but I think it'll prove a good weapon. I considered a hammer with a spike on one end but figured if I'm using my hammer, then that means I'm using it for blunt force trauma." ... In a battle situation, there is practically no difference in blunt-force trauma from both sides of the ball-peen hammer shown. I am sure that in a workshop, or for building purposes, there is a difference; much less so in battle, hitting a living being. While a spike is TOTALLY different form of impact when compared to a hammer-head: both spikes and hammers interact very differently with armors. If you look up medieval war hammers you will see that they nearly universally design, with very little variation (compared to axes or swords, for example); there is a reason for that. Nearly at random, you can see here: https://www.buyingasword.com/war-hammers-2?pagenumber=2 I can understand that, in your novel's world, these people are stronger, and therefore need to use heavier weapons. that is correct. Don't forget about mass and inertia, though - people don't get heavier as they get stronger (they could, in your world - you just need to write that in; you haven't yet), so AnonyGuy is making a valid point. Fiction and games often have smiths using their tools as war hammers - the truth is that a smith's hammer is a poor weapon when compared to a war hammer. A fictional dwarf has different body proportions and mechanics that would make their war hammers be more similar to their forging hammers, but for humans, war hammers are lighter and longer. Medieval war hammers weight only a few pounds (I had to look that up multiple times, I thought they weighed more). Say 7 pounds as an upper limit, half that being more common. If your MC is 4x human strength, then upper limit would be 28 lbs, and 15-20 would be more realistic. I imagine that Del might be able to wield a 50-lb hammer in a fight (due to his higher strength & mass). I am thinking that anything above 1/4 mass will be totally unwieldy, regardless of strength (the point AnonyGuy was making). The stronger you are, the higher the % of your mass that you can effectively wield as a weapon, but only up to a point. Remember that "for every action there is an equal and opposite reaction". So if you take a weapon that is half your weight and swing it forward very fast, your own body will want to move backwards at 1/2 of that speed, and this works against you, making you a less effective fighter. Your strength will help to dig into the ground and push off a foot to keep from moving backwards, but - again - that is only up to a point, as your feet will slide backwards unless they are anchored against something. Once you fix the anchor issue (lets say you fix the feet in place with the air step), you still have the exact same problem with angular momentum since, if I understand my body correctly, it is much less efficient at generating angular momentum than linear (straight ahead) acceleration. Therefore, even if you came up with a way to anchor the feet, all you would do is blow up your knees if you used tried to use your muscles to explosively swing a hammer (with 1/2 your body weight) from left to right (or vice-versa). Being stronger really wouldn't help much with that: your knees would be stronger, but your swing would be equally stronger: the problem persists. You would be limited to diagonal slashes, with the vertical component comprising the majority of the swing, to avoid blowing up your knees. [Lastly, the "equal and opposite reaction" is also true for the angular velocity. Baseball players can only swing bats like they do because they are only a fraction of the body mass of the player. If the bat weighed 1/4 of their weight, and they tried that, I am pretty sure they would blow their knees].

AnonyGuy

This is the worst weapons she could think of, more mass means more inertia, miss once and you're dead, weapons are meant to be quick and manueverable, unless she can get a skill that makes her more massive to counter the weapons' mass, she's gonna die quick, fast and in a hurry when she misses. Having more strength will be more detrimental as she will probably fly off swinging a heavy weapon.

Cyryl Chołodowski

From extensive research consisting of watching videos made by sword enthusiasts, I can say that katanas are the easy-mode swords. Curved weapons cut better, because it's more easy to properly align the edge of the blade for cuts (they kind of auto-correct thanks to their shape)... like, basically... someone who doesn't know how to hold and swing a sword, will be more likely to actually cut with a curved weapon, while a straight sword would skid off the armour. Furthermore, katanas are heavy and somewhat wide, so there is more force behind the strike when using them. They're like if someone took a sword, then an axe and decided to have both. And most of what katanas are, comes from the limitations of ores that were available to the Japanese. They had to make them the way they did, to compensate for shit ores on their island. Anyway... I will take my smartass out and keep reading.

Chris Mantakounis

Yeah, like what? A Warhammer is meant for breaking heavy armor. The hammer side to bash shit and tenderise the fleshy human inside and the spike is punch through and Stab the squishy human. She lost both with her design. That thing has no range. Literally the worst hammer she could make.

Cobbly

All I know about weapons is that Katanas are the joke of the sword world.

Geminus

Like people said, those designs make little to no sense. One is too fantastical and the other is awful for warfare (a warhammer without a spike is no warhammer). Plus her teacher not teaching her this stuff is a huge lost oportunity.

Like the others have said, I'm really disappointed in her choice of weapons. First of all she has to many. Like others have said, where is she going to keep them? Is she going to walk around with all those weapons all the time, and try and switch out mid-fight? Secondly, double headed axes are weapons only in Hollywood and video games. There have been double headed axes made in antiquity, but those were for ceremony. The issue is you have this blade facing you that you need to constantly be worried about every time you draw your arm back to swing, or from your enemy trying to push it into you. There are other issues, but the others have already covered them. I can understand her making these mistakes having never used these types of weapons with an intent to kill before, but her Master should have immediately questioned the validity and value in her choices.

Matthew Walker

I was wondering something similar. A kukri is a kind of machete that's often used like an axe. Would it be a better knife than a dagger? Also it looks cool while being real.

Matthew Walker

I realize I didn't explain what I don't like about those designs. As others have stated Warhammers almost always have an uneven surface of some kind. No real combat axe I've seen has those symmetrical double heads. Considering she's going to fight unknown monsters and taking her skills into account I would recommend a poleaxe like the one in the first video. She still has her sword for shorter range and unarmored targets and then she doesn't have to carry around as many weapons.

Docnox

Right how could our resident dwarf NOT have any design input. Massive opportunity lost. Furthermore its strange to rush the TITLE subject of your story!

Matthew Walker

Those design's don't make sense. I can see how she wouldn't know that but Del would. I think this is a great opportunity for Del to help his apprentice with design before she uses valuable materials. Here's some links to youtube channels I watch witch could help you now and with further crafting research. Shadiversity in particular has videos dealing with fantasy strength and weapons. https://www.youtube.com/watch?v=MZUgxWLfCwY&ab_channel=ModernHistoryTV https://www.youtube.com/watch?v=cyLpRLgD77A&ab_channel=ModernHistoryTV https://www.youtube.com/watch?v=0ph-yGlNwkw&ab_channel=Shadiversity https://www.youtube.com/watch?v=OGy5fUZoNlI&ab_channel=Skallagrim

Nobody

Glad to see she didn't make a dead-blow hammer like some comments were suggesting. While they might have an odd feel to their strikes dead-blow hammers are meant to let you hit something without damaging it by spreading the impact force over time. Great for getting out dents in your armor, terrible for putting dents in someone else's.

Timo Immig

No size changing magic (making steel denser than molecularly possible) would fundamentaly impact everything and make the world less real (being bound by it’s normal rules) Second in order to seriously compress the steel the gravity would be extremly high (Core of earth high) Gravity is a very long range force. Aka if she tries to use gravity to compress steel she will die from all the things flying at her. She can mess with a lot but gravity is not one that should be played with.

Obsidianking

I think the author is trying to make all the weapons fall in line with the combat skills she's develope, or hopes to develope her into. The scimitar sword is more like a axe, so maybe when she uses the sword she can trigger her axe abilities. I think the war hammer design might be limited the in the same way, if she has a spike on one side would the hammer skills not activate because, a spike might be considered a spear. I see Aaliyah using maybe a two weapon fighting style, sword in one hand war hammer in the other, the swords for faster attacks and slashing things, war hammer for the skills and just blunt force Trauma. And the two handed axe for big game hunting, and stuff that needs that hard af hit. I would prefer maybe she make a medieval/wowish sledgehammer or great war hammer for that two handed let's go smash mountain kinda weapon. Ultimately she's probably going to be making thors stormbreaker eventually.

Serran

Nice update. I kind of like the reminder that she is still learning in all respects. Even these not optimized craftings will increase her knowledge.

Derze

yeah, I honestly hope she does a couple tests and realizes she lost a lot of time cuz those weapon choices are shitty as they go. I'm honestly surprised of the fact Del didnt comment on it. I would argue he would know better. She should add hooks on the end of the axe to help grapple armor, plus you can always add spikes to the other end. Dont even get me started on the round hammer, thats just idiotic. Flat and spikes please. She has zero options for ranged, unless you somehow count magic. please reconsider. could be easily justified as a learning experience.

Comiak

Normally I'd agree that she'd want a polearm. But she plans to go into a forest which is one of the places that you wouldn't really want a long-bladed stick in, it getting caught on by branches and trees would mean injury or even death.

John Koor

I really don't understand why she's making so many weapons for herself. This is being treated like an rpg where she has a magic bag she can dump all of her big weapons into and pull them out whenever she needs them, and that point was stressed when the hammer design stated she didn't need a spike because the hammer was for blunt damage only. Ok.. but if she doesn't have a hotbar and a bag of holding, where is she going to pull a massive sword/axe/hammer from?! This is feeling a bit like Terraria where you end up having a quickbar completely filled with specific use tools/weapons. Next chapter will she magically enchant them all together so that they shift between weapon types but only take one space? Will she swiss army knife the weapons into one ridiculous thing? Honestly, I agree that she should have some sort of polearm as her main weapon. Some massive naginata or something.

ZaA

Gotta say, the reasoning for not adding a spike to the war hammer is.. terrible. The whole point of the spike to to pierce through armor/hard materials using the weight and leverage of the shaft and hammer head. Swords cannot replicate that, at all. Cutting with a scimitar, a heavy swinging weapon, is almost exactly like cutting with a battle-axe, while the axe relies more on weight (and the haft helps to keep the axe-head from getting stuck, in comparison to a scimitar), but neither weapon is great for armored opponents. The hammer head is meant for blunt force trauma, which is especially good against armor, along with the spike, which was even better against armor. The spike could easily swing down to piece through a helmet, or other vulnerable parts of the body, while it could also be used to pierce a shield and hook it away due to the curve that the spike usually held. I'm all down for some magical blacksmithing and fantasy, but let's please not make shit up or take away from thousands of years of humans learning to kill humans better. There's a reason spears and war-hammers were some of the best weapons in militaristic history. They're easy at a base level, can be even better with skill, and are insanely strong--using a pole to get increased leverage which translated to more damage. That being said, she was a what.. 20 year old dude who.. didn't know anything about weapons in her previous life, and hasn't had anyone say anything, so I can see her making mistakes, but her mentor seems to be sitting right next to her and likely saw her axe, and didn't point out any design flaws at all, even though there were many (just by the drawing). I assume that means he won't say anything about the war-ball-peen-hammer either.. which is weird, seeing as he's made shit for how many years? You've written the character as super smart but come on.. a ball-peen.. really? She'd have used punches, ball-peens, and sharp tools in her smithing.. she'd surely have realized in her MANY hours of forging that pointy metal hurt metal more than round metal?.. Or something about surface areas relation to weight and how it impacts the force to an area? Or how her battle-axe has.. 0 features. Theres no edges to hook a shield or ankle. There's no spike or blade on the end (which is beneficial for multiple reasons that I both know and can make up off the top of my head). Please. If your character had hundreds of gold in materials.. at least make her treat the material like she shouldn't be wasting it... "sketched out my design really quickly"... No planning AT ALL lol.

Comiak

There's a reason why people put spikes on one end of the war hammer and that's for piercing tough armor. the MC literally just rounded that end which does nothing, in fact, it makes it worse, and if she wants to enter an area with powerful monsters that will undoubtedly have tough chitin and hide that point that she rounded down would come in real handy. The less area the force is spread out the more likely it will pierce armor. The mc should also really consider that since she didn't make the axe have a pointed end she should really have the hammer have one instead to round out the bludgeoning, slashing and piercing type of attacks. all of which have their uses. slashing for vulnerable soft-skinned monsters. bludgeoning for tough hide, and piercing to crack open chitin like those spiders. In short by making the MC make a rounded end, which serve no added function, you make her incredibly dumb considering the pointed end would have helped against monsters she's already fought!!!

Ungrave

Cool war axe, and then a fat peen hammer. Hehe. Thanks for the chapter!

Steven Palmer

Do you think there's a chance you might get some gravity magic ability? always just thought it was extremely interesting on how if they were able to use gravity magic to compress the steel.

Enough Efficiency

I agree. Seems like her choices are; Axe because she used her Dad’s spare and chopped some trees. Hammer because she uses one in a forge. (Seems like it’d be a negative overlap to have forging skills and hammer combat skills..) Sword because they’re the romanticised melee weapon. I would think something like a full metal spear with detachable (replaceable) head would have been a better choice. Especially when dealing with unknown monsters

Kapelteta

I like that she is showing her inexperience at weapon design here (I would probably have made very similar choices with no reference material), and hope that she reevaluates her designs after a few fights. A large part of this story is slice of life and part of that is showing the mc making mistakes and learning from them. I would find it funny for one of the refugee soldiers from Drey to end up in the village and sees her running around with these weapons and go wtf?! Hopefully leading to a consultation on the practical applications of weapon design. After all the village is full of hunters, beaurocrats, crafters, and just general townsfolk who have no such knowledge. Not that Aliyah would probably think to consult them anyway. A realistic but frustrating character flaw in our mc.

Bobs

The ball-peen hammer is pretty meh as a weapon since both ends are essentially blunt. Most war hammers have a hammer for one side and a spike on the reverse. The latter is best for piercing heavier armor (whether metal or biological). A number of war axes (especially long-handled ones, rather than smaller hand axes) are the same. Most of the time the added functionality of armor piercing overcomes any advantage of having a second blade on the reverse, which is mostly a video-game/film thing (though possibly popularized into the author/designer conciousness by the book Druss the Legend)

CyclopsSlayer

"cut your tongs out myself!" - tongues "usual plays are the worst." - is the worst (the subject is singular)

Sondadir

I don't think she'll take all her weapons at once when she goes into the forest. But she must have a copy of each kind if she is to advance her skills.

Blackmoon11

I am curious about her choice in weapons. A knife is a good weapon of last resort , scimitar ? curved yes, but I don't think you swing it like a katana. The fact that her dexterity and strength are at similar levels should help her balance while swinging a heavy 2 handed weapon. I don't think she needed both a battle axe and a Warhammer as they have overlapping roles, I would have gone with a great sword or even a bow instead (no ranged options).

Erriballon

Thanks so much for the chapter. I wish I had useful info to help.

tibbish

Yeah poleaxe would be badass!

Zarik0

Well i disagree on her design and choice, getting multiple weapon like this is zzz (some of her design have problem and she cant really move with 3 weapon in her back, better have one who do all, a pollaxe and dagger and shord sword as backup) Get her The Pollaxe (AKA Poleaxe), best weapon she can have for all situation and its fucking op (with her strengh stats she just need to beef more this type of design and its become monstruous) (full the void of the original design for more weight and etc) (you get the idea, original design and she modifie it for work for this world) https://www.youtube.com/watch?v=l5mqf-GNIXI Check this vid author its a real good vid with explanation (advantage/desadvantage and why its a fucking badass weapons and how they were used)

Brad Johnston

yep though i would wonder if the inside bevel is wide and deep enough on the ball-peen if it could be used to catch blades maybe?

Adevna

Hmm, the war hammer, with the design you're going with, was usually used to crack armor. The "flat" side wouldn't be flat, but have some triangular angled surfaces to direct the force of the blow. Blunt trauma is great, but it's even better when paired with pinpoint pressure areas. The back wouldn't be rounded either. It would be a spike or hook. Such a feature can be used to snag other weapons and pull them out of the way so that you can get your strike in. Helps heaps against shields and polearms/spears. Overall, I really like the weapon choices you're going with though. :)

Chris

That's the thing with fantasy, physics always goes out the window. In comparison, swing around a normal household hammer and then swing around a sledgehammer. weight inertia affects you no matter how strong you are. Carry over to her, a regular ax and her battle ax, would be our hammer and sledgehammer

Black Unicorn

That is true but she could use that rounded head for her blacksmithing. back in the old days blacksmiths and loggers would use there work tools to fight instead of bringing a sword with them. No need to train to use another weapon and you just clean it then get back to work. I'm sure a wood axe to the chest hurt's A LOT, even if it won't kill an armored opponent.

Black Unicorn

This was a Vary nice chapter to read and I love the thought you put in all this. all you need to do is find a believable reason why her axe can be used in a high level fight as it is now it seems to heavy to use verses anything even remotely smart.

Black Unicorn

If my history teacher was right more knights died to a dagger to the face then any other melee weapon. And just think even if you don't die you still just lost an eye most likely and that will and your job as a knight real quick.

Black Unicorn

I have taken classes on proper weapon use and you are right to a large degree, but she can over come some of it with proper form. Though she would still need about 90 lbs. more weight to be able to use that axe in anyway with out it swinging her around instead. And that only with the right forms, thou that would make it USELESS in a fight with a human or any smart humanoid.

Jack Trowell

deigned => design

Jack Trowell

Poised => poisoned

Jack Trowell

Your right => you're

Jack Trowell

tongs => tongues

1536539

Thanks for the chapter, one thing I want to add is the reason hammers and axes have wooden handles is not just for the weigh, as a matter of fact the weight is not even the most important aspect of a handle, in present times it is possible to make plastic or metal/plastic handles that are much stronger and lighter than wood yet wooden handles still reign supreme, and that is because wood works great with the human body, it absorbs the rebound force from the metal heads( the most important property), it offers the right amount of flexibility, the surface friction is much superior to metal even if the metal had engraved patterns to improve the grip and lastly the ratio of the weight of the handle to the weight of the head is much better, you see the weight distribution and center of gravity of a weapon are arguably more important than how heavy the weapon is. Lastly I want to go back to the first point, the absorption of rebounding force, the reason axes and hammers have a relatively small head compared to the handle is to focus the force into a small point which gives it great force, the downside is the backlash that is sent back through the weapon from the hit object is also great, wood is amazing at absorbing that backlash as opposed to metal which caries that force back to the body(this is bad), even a flexible metal will do that, it will vibrate and the vibrations it sends down will be an absolute nightmare in any prolonged fight. The reason this isn’t a big problem with spears is the direction of the force, a spear is used primarily for thrusting and in a thrust the force applied is parallel to the shaft, the feedback is also parallel to the shaft which on one hand means there isn’t much room for negating it but on the other hand it puts little strain on the arms and shoulders. I hope you find this helpful and I’m sorry if i came across as too harsh, I think it’s great what you are doing here, integrating real physics into a fantasy novel is much harder than chugging everything to magic but it makes it much more beautiful, I believe this work has the potential to be a masterpiece and you are doing a good job.

Andrew

Thank you!

Tetsuki

Yeah but the real world never had stats... So the weight is not a problem.

Todd Kloos

The kind of huge, double-bladed battle axe that Aaliyah is making only existed in fantasies. Real axes made for combat were lighter and thinner than axes made for cutting wood, with a blade on one side only (sometimes there would be a spike on the other side). You want a battle axe to be as light as possible so you can swing it faster, a super heavy axe would never hit the opponent and would quickly exhaust its wielder.

Dax

Thanks for the chapter! I just want to mention that the reverse spike on a warhammer is one of it's most useful aspects. The ball end of a ball-peen hammer is mostly used for rivetting, but I don't expect she's going to be hammering any arm-sized rivets any time soon. The spike on a warhammer is for focusing all the force behind the swing into as small an area as possible for the most damage to a heavily armoured target. The flat side is more useful for causing a great deal of crushing force over a large area on unarmoured or lightly-armoured opponents.

tibbish

The rounded side of the hammer is no use for attacking or defense. The utility of the rounded portion on a ball peen hammer is to peen over the heads of metal rod to make rivets or other metal rounding work. For attacking it'll just skip off someone else's shield or armor. For the war hammer either make the other side a spike and for the flat side give it a rough or spiked surface so it can bite into what she hits and transfer energy better for more effectiveness.

Giperman

I think you could say that Weapon skills helps you swing super hevy objects without stumbling under their weight. System-fuckery in action so to say.

Talespinner Lore

"I'll cut your tongs out myself!" That's some strange-ass biology right there. I think he means 'tongues'.

Ikawaii

What colour is the alloy?

Tera

Hmm nearly everything I wanted to mention is already here ( suprise chapter/nice fight with the details/weapon mass momentum) So it left the axe form. With a blade this curved it would be hard to penetrate, because the form offers no real focus point. Sure no precise hitting is needed. On the off side the probability of sliding off is much higher than with conventional blade-forms. Well in the end there is magic and stuff. Thank you for the chapter!¡! The critic here is on a really high Niveau 😅🤣 (and I think I talk for all, that it's really nice that you're including pictures about the forms you're writing about)

Alteron

Thanks for the chapter, loved the fight

Sekander

Firstly I really liked the fight in the beginning. Especially the little details, like the two guys who dropped their bows and moved to their backup weapon, their swords. Just like any reasonable archer would do: carry a f**** backup weapon. But most people tend to overlook that stuff so very nicely done! I also very much like your approach to the war axe and hammer, especially that you make this subtle hint that video game axes are not how real war axes have looked like. I haven’t read the comments of the last chapter so I don’t know what has been said already. The only real point I have to say is that the main use case for war hammers is against armor and to focus as much force into a small point as possible. Additionally if you want to penetrate armor a „sharp“ object isnt going to achieve anything. The more material you have to move the more force is wasted in moving said material so very thin spikes are best for that kind of penetration and a small flat part (the hammer) when you have no hope of penetrating and just want to introduce blunt trauma. Pole arms as was probably already said are just (more or less) the two handed version of normal war hammers which you would have wielded with one hand. Another point I want to add to the war axe (this one is just me rambling). War axes are very different from wood cutting axes. They are much thinner, so you do not loose too much force moving material (flesh bones etc) apart but instead do more meaningful damage and penetrate deeper. But you already hinted that you have considered that so no complaints from me. Now we come to the part about one handed vs two handed. The reason because one uses a one handed weapon is so you can use the other hand for something else. In history terms that would have been a shield at least until armor was so good that you didn’t need a shield. That is incidentally also the time one handed weapons fazed out of use as the primary weapon. Lastly another little point (probably also already said) swords were mainly used as a backup, because they are not very specialized. So a normal warrior would probably carry a specialized weapon which is in its main use case superior to the sword (bow for range, spear for penetration against single targets on medium range, axes for cutting soft targets on short range, hammers for blunt force or penetrating against single armored targets on short range) and the sword as main backup for when the enemy has crossed the optimal distance or you have to defend and are outnumbered (in that cases historically you do not want a spear or pole arm for example) where swords and unhistorical war axes do have great advantage because you can threaten a bigger area than with other weapon types. But in case of an adventurer having multiple specialized weapons for different scenarios and a general purpose weapon like a sword is a good choice so good job! (PS. The weapon of choice to kill an armored opponent is a knife, if you are one on one and you just have to kill someone. You need to get as close to your opponent as possible grabble him to the ground and get the knife into the slits of the armor. Maybe useful for a future fight scene)

Sondadir

Her weapons are not over-size, just over-weight. As long as her weapons are no more than half of her own weight,she can use them without worry with her strenght stat.

Sebastian Lachs

Now, physics does not care, if you have a superhuman who weighs less than 150lbs throwing a 40lbs axe around. That girl will fall flat on her face, because Newton's laws don't care about stats. Momentum is king. She'd need to weigh several times more. I don't want to do the math, but she'd probably need to be like 4 times denser.

Nikita Becker

The Biggesee problem with oversized weapons is not weicht but inertia. Even with unlimited strength, the Momentum of the weapon will Thron the User arround and mess up stance and technique

Timo Immig

Thanks

Vegetables

Tongs out > tongues out The other the most usually > the other usually Non-poised > non poisoned

Vegetables

Surprise chapter? Thanks!

Kosnik4

Corrections


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