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The Test Scene

🕑 Added 2022-01-27 09:30:40 +0000 UTC

Comments

Stuart Wakefield

Damn, they got right down to it. Way to go, boys!

Danny Nym

Yes, that's the plan! A few of the guys are exclusively tops, bottoms, or sides as well, so depending on player preference, Connor will have to get creative with those guys. Obviously because of this, the further along I get the longer each section will take due to the art involved. But the branching for the first two days at least isn't too crazy :)

Ausar

It is a pretty decent proof of concept. ;) That being said, I am happy for the changes done to Marco and the background (the new room looks much more pleasing to the eye). I am kinda curious if the actual sex scenes will branch for some choices, too? Like, for example, depending on player preference about being top or bottom in a given scene?

Danny Nym

Absolutely fair to have concerns! I think some of this was answered in the first game update post I just did, but I can sum it up here too. I do have a full time day job that's four days a week. However, I've also been a professional writer for many years and am very much used to creating on a deadline; I've been tasked with writing full novels in just a few months for some jobs while simultaneously working at that day job. So I'm very well-practiced when it comes to effectively arranging my work schedule. I sort of write, render, and code simultaneously. After I write a decent chunk of the script, I turn it into code. At the same time I have renders running in the background. While actively writing/coding, what's rendering is usually the sprites; I make them as I decide on what expressions I need. Full scenes I get set up and then let render when I'm gonna be away from my desk for a while (like for work, sleeping, etc.). This project is definitely ambitious, but I think I've developed a good workflow and have enough prior experience completing big projects that I know how to focus in and get work done :) Thank you for your support!

Danny Nym

The story will remain in the realm of reality. There is a story arc specific to each character that will interweave with others, and you can either choose to chase down one thread or switch between several. There will come a point where you can commit romantically to one person (if you built up enough romantic points with them), but it won't completely lock you out of content with other guys. There will definitely be consequences based on your actions depending on the guy you're with. There's already choices in this first part that will have consequences based on future actions, in fact. And yes, pretty much every guy you meet you can hook up with :) Some only want hookups, but there are many who are open to relationships.

Artem

Yeah, new Marco looks way better! How time consuming is this developing? How, when you found out the best way to approach the scene screation, are you sure you can do the whole thing on your own (with the patrons support of course)? Is writing going on while you're building the new scenes? Do you have enough time for that besides your main activities/job/study? Sorry, maybe I'm asking too many questions or too personal, I just see the beginning of a super promising project, but I want to hope it will survive and thrive, because many similar ones go to stagnation pretty quickly, unfortunately.

Artem

Super cool. What are your ideas on the future story? Will there be some sort of conflict, tension, mystery, etc to resolve? Is it all realistic, or there'll be magic, or SciFi, or something else? All guys there so far look pretty wild, will the MC try to sleep with each of them (with consequences), or the game finds out who has the highest relationship points and lock the plot branch to that person?


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