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Gift of Hedone: Environmental Changes

🕑 Added 2025-08-04 23:00:02 +0000 UTC

Comments

Jiggly Pixels

Thank you so much for your feedback and suggestions, I really appreciate it! :)

Creator Follower

I'm new to the community but I always love world lore! I definitely think you can do transitions between environments as gentle as possible as commented better by someone else. But since it's a magical world you could also have an area that has a slightly harsher transition because it's overtaken by magical entities of a specific magic type! So you can still get an area with a climate that feels jarring. Bonus points if the area changes to be more fitting to the rest of the world once completed!

Jiggly Pixels

Thank you so much for the feedback Gillyweed, will definitely need to check how they do it 😁

Jiggly Pixels

Hey Leo, thank you for the comment, that's exactly how I was thinking of it, these gentle transitions 😊

Leoliano

It’s always good to be critical with how you make your game. The transitions idea is good, like an idea for snowy areas could start green, and as you progress forward, it could start snowing and you’ll slowly start to see more and more snow on the ground and the trees, bushes, etc. start gathering more snow on top. It’s an idea.

Gillyweed

Have you ever played Terraria? If you're planning on having a different background than your platform, that game gives some great examples of shifting scenery that could be a good source of inspiration. (Just shooting ideas out hoping that they help in some way. Love what you're doing!)


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