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Gift of Hedone: Dash Abilities for Classes

🕑 Added 2025-06-25 23:00:01 +0000 UTC

Comments

Jiggly Pixels

Thank you so much for the feedback Tommy!

Tommy M

An idea would be to have the Rogue characters dash be more of an acrobatic dash like a jump, or smoke bomb. Let the warrior, a basic class, have the straight dash.

Zinolu

If you ever decided to make a ranger class then I would suggest that they have a leap but it send them backwards based on the direction they are facing. If you want to branch off with the combat ability convept then you could have it shoot a volley of arrows in front of them.

Zinolu

Also if you would like to have movement abilities be more than utility, then the sorcerer could blink and with the blink it creates lightning from point a to point b. Rogue could have a poison mechanic with it's roll or you give them a shadow step behind a target that back stabs. Then warrior shield bash would fit in the rest of the way varying based on play style if it knocks back for the warrior to cleave or if you only move through the target damage as you pass for a source of repositioning.

Chris

I don't know if you're planning on having any terrain modifiers (such as movement penalties for rough terrain), but the warrior's dash could be a standard dash that ignores terrain penalties.

JohnStar13

Warrior screams barrel roll


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