Gift of Hedone: What is the actual "Gameplay Loop"?
🕑 Added 2024-07-10 23:00:01 +0000 UTCHello you sexy deviants,
For those who may not be familiar with the term, A gameplay loop is the sequence of actions that players perform repeatedly throughout the game - ultimately it is what will keep you coming back to a game if you enjoy the gameplay loop.
So I wanted to take this time to explain best I can in its simplest form what I want the Gift of Hedone Gameplay loop to be:
You will prepare you party for journeying & exploration:
1. Apply Pre-journey buffs
2. Discover side quest
3. Strengthening Your Party (passives & abilities)
4. Summon New Teams Members
5. Make Potions
6. Buy Items or Upgrade Weapons
7. "Interact" with party members and other NPCs ;)
Once prepared, you will venture out and explore:
1. Fight Monsters & Level Up
3. Find Treasure & secrets
4. Complete Side Quests
You will become strong enough to progress the story, to reach the next village and the loop will repeat, unlocking more preparation options, and more venturing exploration tasks.
I hope this provides a good snapshot of the gameloop, but please let me know if you have any questions.
Comments
Jonas
Hey, will the Game be avaible in Europe?
Zach Dew
When do u think it will be out?
SairentoKangi
No problem at all! Do you truly remember me every time I send a message though
Jiggly Pixels
Hey Preston, thank you for joining. There will absolutely be a story, if you follow the pinned link to all the posts, there is a tab for Gift of Hedone stuff, I have actually shared Chapter synopsis' you can read (but there would be spoilers) alternatively if you can't find them, send me a DM π
Jiggly Pixels
Always appreciate your feedback and insight my friend!
Jiggly Pixels
If it ain't broke, don't fix it right? Haha
Jiggly Pixels
My goal would be to have it on steam π
Zach Dew
Where will i be able to purchase this game?
Coldhockeyboy20
Go out, kill enemies/do quests, get loot, upgrade, go out, kill tougher enemies, get better loot, repeat. Love the loop, theres a reason its in so many games
SairentoKangi
I'd say that with this type of game there aren't a lot of game loops. The only thing I can think of is the coming back to find new variants of the same girls you already found or if you want a hard mode that's locked until you finish it. Of course a gallery mode or something is always a yes for me and it will always make me come back depending on how good the animations are
dreki
I'm new to the patreon, but seeing you're post for a while. I was really intrigued by you mentioning making a game. Will there be a story aspect to it? I'd play it either way, but is there going to be a main story/ plot line? I only ack because you didn't mention a main quest line, but did speficially say side quests
Jiggly Pixels
Im really glad to hear! :)
Jiggly Pixels
Im so glad to hear!
Parabellum
Sounds like a grinding game. I love grinding games. It will definitely be fun to play!
boomshockalocka
Well, I'm interested
Zaku 0
Still excited to play it on steamdeck
Jiggly Pixels
Unfortunately its not really a monster taming/catching game - but I do hope to include a way to "interact" with the enemies after studying them a lit :)
Jiggly Pixels
Glad to hear Grimm :)
Jiggly Pixels
haha im glad to hear!
Jiggly Pixels
thank you Maze!
Jiggly Pixels
haha that would be a pretty funny indication, in terms of difficulty options - im not too sure how i want to explore that yet
Jiggly Pixels
Im glad to hear!
Zaku 0
Animal girl/Monster girl catching & taming
Grimm
I'm excited for the interactions, and potential different endings
AllΓ©voy
I want to "interact" with all, cant wait for do it ^.^
Maze
Looks solid ππΌ looking forward to playing it!
Austin Harris
Would βthicknessβ indicate a difficulty change, or just be a visual change.
John
Cant wait