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Combat Updates - Passives & Type/Class Matching

🕑 Added 2022-10-07 05:33:02 +0000 UTC

Comments

DeathAnime05

No rush. Quality 1st. I hope that this will game will be better than a triple A title game.

NSFW Pixels

Great question, it is still something I am looking into definitely, I just dont have a solid answer for you yet :)

DeathAnime05

Would there be any non-magical ranged attackers? Bow or crossbow as an example

Jiggly Pixels

I really appreciate the feedback, that makes perfect sense ๐Ÿ˜

Jiggly Pixels

Unfortunately I actually can't think of a specific game ๐Ÿ˜… and yeah that could be an interesting idea, a CDR passive

Jejsteban

It would be more logical if Magic speed because magic could reach speed character by... magic, speed beat strengh because strengh are too slow and strengh beat magic cause magic have a poor defense for example

Kobalt

Do you know any games that have a similar combat system to what you're planning? Depending on how it'll going to work a CDR passive could be really strong or almost useless.

Jiggly Pixels

Funny you should say that, It is something I have been thinking about, but not quite sure about its involvement just yet ๐Ÿ˜

Rando Calrissian

Light and Dark interactions would be fun


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