Karambit Unboxing System (VRCHAT)
🕑 Added 2024-04-29 09:06:21 +0000 UTC
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POIYOMI PRO 8.2.020 (or slightly above but not below) IS REQUIRED FOR THIS ASSET TO FUNCTION
Poiyomi Pro (Get Access Through Patreon)This prefab REQUIRES Poiyomi 8.2.020 pro shader. Without Poiyomi pro, it is NOT guaranteed to work well.
Satisfy your urges to unbox cool stuff, without the negatives that come with modern gaming. One time purchase, unbox as much as you like!
Karambit knife, probably not the most practical knife. But damn does it look cool. Coming to you with thousands of possible variants to dynamically unbox in this asset. You are GUARANTEED to be unique compared to anyone else who has the same prefab.
The main point of this asset is that you can unbox completely unique knife skins, randomly generated from 4 main factors.
- Knife blade
- Handle
- Special effects
- Hueshift
It will even create a name for your knife, with a custom name shader that inherits the properties the knife displays.
Full save and load system built into the prefab.
Like a skin you unboxed? save it, never lose it.
You have up to 4 save slots to use and save cool skins into, so you can keep opening boxes without worrying about losing a cool skin you like.
Saving and loading as well as the current used skins are all fully synced, anyone looking at your knife will see the exact same thing you see at all times, no desyncing.
Several rarer special effects can be applied on top of the existing knife and blades.
- Epic (purple outline)
- Legendary (Golden outline)
- Electric (electric effect on and hovering over the blade (can hueshift))
- Galactic (wavey space pattern with glitter (can hueshift))
- Fiery (Fire effect on the blade (can hueshift))
- Stat-Track
- World position coordinatees
- Time in lobby
- FPS
- All at the same time (each stat track can also apply to most of the other rare effects)
- Gloomy (adds a black cloudy pattern on top of the blade)
Some rarer than others, but all dynamic and most are hueshiftable.
Additionally, the name text will inherit properties from special effect as well as the hue color.
Product Details:
- You get the full working Karambit Unboxing System made to fit any VRChat avatar.
- Easy to understand install guide made for for ease of installation with minimal unity knowledge.
- Additional VRCfury install option, as well as manual install option, both covered in the guide.
- You can wield the asset in either hand and swap between at any time.
- Spin the knife on your index finger or thumb.
- Swap between reverse and regular grip easily, and drop it in the world.
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Spawn a box, click the red button and roll a COMPLETELY random knife. 4 main factors are randomized:
- 22 Unique blades.
- 16 Unique handles.
- 7 Different "unusual" effects that can be applied rarely on top.
- Full hueshift on a majority of the designs with a rare chance of white/greyscaled hue.
- (This means thousands of unique outcomes are possible).
-
Full save and load system:
- Save up to 4 knife skins you like, the save system is persistent and will remember your saves UNLESS you reset your avatar or remove the asset from the avatar.
- Different sound effects play depending on what kind of rare stuff you unbox.
- Full settings menu that include QoL toggles that can enable and disable various features depending on how you want to use the prefab.
- Desktop controls that help with putting the knife in either hand without having to use your hands.
- Showcase button that floats the knife smoothly in the air in front of you and displays the name and skin. Great for showing off to your friends.
Bonus simple version of the prefab included!
- A stripped down version of the prefab that only includes the karambit, without unboxing stuff.
- Good if you don't care about the randomization stuff, and only want to mess around with the knife
- Only uses 1 layer, and 5 synced parameters.
- Installation works identically to the main asset.
Overview of all included textures.
Custom menus and icons.
🟢Performance Stats:
Download Size:
- 15.83 MB (Every single texture is as optimized and small as possible, most textures do not exceed 512x512)
Texture Memory
- 8.51 MB
Polygons:
- 7153
Skinned Meshes:
- 1
Material Slots:
- 11
Parameter Cost
- 22 synced parameters
DEPENDENCIES:
VRChat Creator Companion (VCC)You must use one of the newer VRC SDK's which can only be downloaded through VCC, otherwise you are more than likely to encounter issues.
Poiyomi Pro (Get Access Through Patreon)This prefab REQUIRES Poiyomi 8.2.020 pro (or slightly above, but not below). Without Poiyomi pro, it is NOT guaranteed to work well.
Avatar 3.0 Manager(can be installed through VCC directly (used for manual installation))
OPTIONAL:
VRCFuryFury can be used as an alternative install method
Full Rarity Table
This is just a list of all the things that are randomized between so you know exactly how rare a specific thing is.
There is no limit to how many times you can unbox stuff, so go wild! :)
Terms:
🟢 YOU CAN:
- Use the asset for personal use and projects, modify and edit it as you see fit.
- Stream/make video content with the asset, credit is not needed, but greatly appreciated.
- Make public avatars with the asset.
- Commission/take commissions for putting the asset on an avatar (provided BOTH parties own the asset)
- Use it for a commercial avatar IF you set it up and export without the assets files (you have to delete the folder), then direct your customers to the exact page to buy it. You are under no circumstances allowed to include the files for the asset in your own export. Your store page must be pretty clear about that to avoid confusion as well.
🔴 YOU CANNOT:
- Share any of the files to anyone who does not own the asset.
- Include the files on a purchasable/free avatar.
- Complain that the asset broke your project, I always recommend you make backups before importing new things.
- Use this on a quest only avatar, the asset is NOT QUEST COMPATIBLE, please DO NOT buy this if you do not have a pc.
Contact:
Discord ServerI recommend you try my discord server if you have issues, I got an FAQ of common issues posted there
Discord name: Liindy
TwitterFeel free to give me a follow :)
Credits:
Modelling for Crate and Knife and texturing (for the majority of the skins included) by TheSpud - https://thespud.gumroad.com - strigoil (discord)
maximilliancat (discord) - a few textures for knife blade and handles
lunarvoid (discord) - Technical assistance for a few of the systems
Custom text/naming shader by - https://nebulaanimations.gumroad.com Custom made for this asset - nebulaanimations (discord)
Unboxing particle effects and a few of the rare blade skins by - https://odinv.gumroad.com odin_v2 (discord)
World Constraint Prefab by VRLabs: https://vrlabs.dev/item/world-constraint
Main avatar used for promotional material is Hyenid by Alber: https://alber.gumroad.com/l/Hyenid
Thanks for reading all the way down here :)
⬅ï¸Please rate the asset here on the left of the screen! it massively boosts visibility for my products on Gumroad and I really appreciate it! âââââ
CONTACT INFO:
If you encounter ANY issues whatsoever with the prefab, please do join my discord server where I provide free technical assistance:
If you do not have Discord (for some reason), you can send me a dm on Twitter
DOWNLOADS/FILES
This Zip file has everything you need to set up the prefab, guide included inside.
Changelog
V2
Fixed simple version VRCfury prefab, it accidentally merged the full versions controller and parameters. Somehow nobody has ever noticed this since release.
Substance Painter File
(Most skins are included in this SPP file with seperate layers that can be toggled as needed)
HOW TO INSTALL (video guide also included in the zip file above)
This video shows both a VRCfury install option, as well as manual install option.
Ensure you have:
Avatar manager 3.0 installed in the project (you can do so through VCC)
POIYOMI PRO 8.2 IS REQUIRED FOR THIS ASSET TO FUNCTION
This prefab REQUIRES Poiyomi 8.2.020 pro shader. Without Poiyomi pro, it is NOT guaranteed to work well.
Ensure you are not on an outdated SDK
OPTIONAL:
Import the unitypackage found in the Zip file, then watch the video guide :)
Guide on how to add your own custom textures to the random system
This video will show you the process of adding textures to a material, and adding them so the both a new blade and handle can appear randomly as part of the box opening.
It's a pretty detailed guide that goes over everything you need to know.
It does NOT show you how to create a texture, you can do that by using the given substance painter file, or other preferred texturing methods.
Advanced Customization Cheat Sheet
This just shows the hierarchy positions of various things for the Karambit system. You will not need this unless you are doing some advanced edits.

Please be aware this is a paid asset, and you are under no circumstances allowed to give the files to someone else.
