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Status Update - April

🕑 Added 2025-04-29 19:26:13 +0000 UTC

Comments

LD

-I think both are good, though maybe after a certain amount of time Dani can start targeting you -Having Dani’s hand would be great but I agree that making it transparent when over the player would be the best way to implement it -I also agree that dynamic zoom is best -it doesn’t lag too much for me -I think having it the same way would be immersive but maybe also have the same options as the Dani perspective does where you can change it to your own preferences. Adding burps and eating sounds would be a huge plus for me as well

hamshoes5

I've always wanted to visit New Zealand, so I was gonna say to have some great time there, but I also don't know the purpose of the trip, so Imma just say be safe and have a good trip, mate. Honestly, compared to some abandoned gts game project like Little Snatcher and forever developing ResizeMe, TsumiUmi Sushi is in a lot better position in my opinion. Typically other contemporary gts games are made by group of people and you are doing it alone basically. And you are trying a lot of experimental things with RPG Maker that it isn't designed for. I really respect that. This new Dani's straw event alone sounds so great and I wouldn't mind anything else if I ever get that even though it gets delayed several times. I want you to know that. Anyway, it's getting extremely warm in my area and I guesss it's the opposite in down under. Whatever the weather is I wish you a good life there, mate. Take care

hamshoes5

- Both sounds great to me. I want some threat, but I also want to watch others get devoured by Dani - Can you make it semi-transparent when the player is occluded? - Dynamic zoom would be great to experience both, either with button press or triggered by specific event - A bit. But not much - I wouldn't mind hearing same thing. Her lines are already so hot for the situation. Hearing her belch or stomach growl in tiny's perspective would be great though


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