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PDPS v1.0.2

🕑 Added 2024-10-08 15:12:20 +0000 UTC
PDPS v1.0.2
PDPS v1.0.2
PDPS v1.0.2
PDPS v1.0.2

Comments

bspined

There are four scenes in version 1.0.2. You need to obtain items in the game, including handcuffs, anal plug, Electric shork Device, and a rocking horse. Once you get the items, you can check them on the data analysis screen. The debug key is to press the keyboard o on the main screen, and all items will be added. The scenes will appear in the analysis menu, so check them out.

MJ

Is there no reward scenes beyond faint pose 1 and a single hack?

神 李

It seems nice!

bspined

Thank you. I don't know what the future holds for this game, but I think I've learned a lot and am working hard. I'll work harder to make it so you won't be disappointed. 😊

AR J

My pleasure. I edited my original comment to show all my findings so far. I think I covered all I could cover in v1.02. I finally managed to finish purple room and go back to the green room, and then I fainted after killing all enemies there. After that I believe it just repeats, unlock more and farm more. Overall a great update, I see your vision and I think this game has a bright future. I'll support you again when you release a new version and I will test and let you know!

bspined

Yeah, I've been looking for someone who uses OVO ID as their email ID since last night. It was you. Thanks for waiting!

Max

Thank you. It worked.

bspined

Yes, please request permission now. 😉 Please also include your Patreon ID in the request comment section.

Max

How can I download it? The Google page shows that I need access permission.

bspined

I tested it too. No loot. I'll add it to the fixes. 😥

bspined

I think there are some issues with creating and saving save files. I also need to rethink how I play media files. 😫

bspined

Thank you for playing.😍 I also think Irina's teleportation is something that needs to be fixed. I will make sure that she doesn't go outside the map. The facility scene is in a very slow state. I think the textures in that scene are too big and there are too many, so they need to be optimized. And I'll think about how to save the game if I quit in the middle. Thank you for your sincere reply. I will try to organize and improve it in the next version.

AR J

Exit Facility worked for me to solve this problem, but after I deleted save1.sav to start a new save, when I click Exit Facility because of this problem, nothing happens 🤔 Edit: I realized there is a save1.sav already in the original zip. I used that and it's working again!

AR J

=================== PDPS v1.02 playtest =================== Fixes needed: 1. Loot containers: - should not offer unlockable items that you have unlocked (suits etc.) - should not offer +crit chance if your crit chance is maxed (99.0) 2. 2nd boss: - has way too much health - broken parts that come off when he dies has bugged (stretchy) textures - the room right after he dies has very bad framerate, probably because of enemy count? 3. Starting the game shows only black screen. Pressing Esc > Exit Facility will take to the Back Room - if save1.sav is deleted, Exit Facility will do nothing 4. Save1.sav does not regenerate if deleted. Improvement suggestions: 1. Interface: - Show confirmation prompt on ReDive option in pause menu!!!! - or put it further down, not right next to Resume - should also apply to Back Room and Close Connection - Highlight current room in the map. - Status panel: - show damage/size/count for magnet field, cutting line, drone 2. Irina teleport: - will teleport outside the map and freeze, with no option to "die" properly and keep packets and unlock items (Back Room, Close Connection and ReDive will not save obtained packets and items) - suggest either to disallow teleporting outside the map or die properly if this happens 3. Kyra infinite magazine: - show timer bar 4. Nekhbet invincibility - show timer bar 6. Settings: Graphics: - option to disable Chromatic Aberration Others: - disable debug options/hotkeys unless enabled in settings +++++++++++++++++++++++++++++++++++++++++++++++++++++++ ORIGINAL COMMENT Thanks for the update! A lot more fun to play. Do you have plans to disable Irina teleporting off the map? Or if you want to keep it as a feature, make it so that she faints and we go to the game over screen. Currently if she teleports off the map, she will just disappear and the dive will just stop. If we go to the back room or close connection, all progress will be lost 😫 Also, in the Facility, looking at Nekhbet will destroy framerates very hard. I have already turned off Lumen and RT.

AR J

I killed the 2nd boss three times now, and I'm pretty sure it doesn't drop any loot or rewards. Also, the framerate seems to drop very hard as soon as I go to the next room after defeating him.

bspined

Well, that could be possible... After upgrading the ability, it gets caught very quickly, so I increased the health a bit. I'll adjust the balance next time.

硕 杨

the second boss has too much health points, too hard to kill. i felt boring to kill him, and exited the game

bspined

When playing media in that part, it seems like there is something wrong with the codec. 😭

High Performance Moth

That worked. Was able to select Exit Facility and now everything is working

bspined

Hmmm... If you press esc, does a menu appear? If a menu appears, try select anything.

High Performance Moth

When I start it up I get a loading screen for a moment then it just goes black and nothing happens.


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