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meshedvr
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Release 1.1 Is Out!

🕑 Added 2017-08-30 08:51:00 +0000 UTC

Comments

rogmac3

oh man you are a boss, if you make a sync with Fleshlight Launch, the Boss of the Boss you are. (in french: J'adore, Je Kiff.)

Meshed VR

Thank you! I'm glad you are enjoying that feature!

Chilla

Omg, I absolutely love this! As a lover of female possession this is like a dream come true! Thank you so much!<br>

Meshed VR

Please use the following workaround until I can make a permanent fix. Double click VaM.exe and immediately hold control button. This will bring up config menu. Hit play. It should work now. You should only have to do this once

I'm having trouble getting past the opening virt-a-mate screen. The "ententainer" content button is check, but I can't seem to trigger the "ready" button. I'm using Vive, and the controllers are showing up with the laser pointers, but clicking buttons doesn't do anything. Any idea what I am doing wrong?

Meshed VR

Yes this is planned for 1.2. See the development card for it here: <a href="https://trello.com/c/VfRMJ200" rel="nofollow noopener" target="_blank">https://trello.com/c/VfRMJ200</a>

kc152374

It would be better to be able to move the viewpoint freely

Meshed VR

Limited to 2 people for this release due to performance reasons. Maybe when I get some of the updates Unity has promised we will be able to move up to 3.

Glenn Quagmire

Is there a way to insert more people to scenes? The add menu only has objects. Also, if you make liquids, it would bring it to the next level. Imagine her dripping lol

Sweet! can't wait to try this out! :D

Abra Zizi

&gt;customize faces to make them look a little older OR a little younger

dennis m

When you have this full and complete I definitely will pay top dollar for it no complaints here with the pricing

dennis m

Just finally got the try this out and it is amazing took me awhile to get used to the controls is it possible you can add more content like clothes shoes and maybe some way to customize faces to make them look a little older or like faces of people you know kind of like the Sims keep up the good work Buddy

Meshed VR

Thank you! I'm looking a using trello for this so the community can see what I'm planning and get and idea of longer term plans. That said my plans are quite fluid. I try to react what community is asking for while keeping an eye on my long term vision. So when I do put up the Trello, things are going to be constantly moving around in priority. And some complex problems might take longer than what I imagine.

Vella

Try the posses function, it isn't gonna get better then that. I works amazing!

StrelokMarkedOne

Hi Meshed! Absolutely amazing work, can spend hours recording animations - very fun. I saw some comments complaining about pricing etc. Please don't be disheartened by these people, you gave them options and I think they're very fair! Do you have a road-map or any rough details about upcoming changes/features? I'd love to get excited about some upcoming changes!

is there an easy way to be in POV?

wade

Sounds similar to the problem i had in 1.0. Fixed by deleting the reg entry.

Meshed VR

Can you try the following? Double-click VaM.exe and immediately hit Ctrl key. This should bring up a Unity dialog box. Set things to 1024x768, checked Windowed, set quality to "SetInGame", and Select monitor as Display 1. Hit Play. Does it work now? I'm having a really hard time tracking down why this is happening to some people. Another user, Max, had success by removing MeshedVR folder in the registry (I didn't even know Unity put stuff in registry this way, but everything in there is related to settings dialog).

Corbags

Sorry, I just ran into another bug. Not sure what I've changed since I last ran the application, but now I can't hit the "ready" button at the splash screen. Touch controller bubbles are there, and the little laser pointers show up, but no matter what, I can't highlight and select the "ready" button to start the game or selecting the "content" radio buttons. I've since tried deleting the folder and unzipping the original download again (reinstalling, essentially) I've tried moving drives, I've tried repairing my registry and rebooting. Nothing will let me start the game. Help!

Meshed VR

Currently you can only control motion animation speed by adjusting the time scale. I'll see about adding option to control playback speed but without the physics time dilation. For 1.2 I will add penis control so you can grab and move around. Some of the morphs actually change the bone setup (like height), which can really mess up the animations. I don't have an easy fix for this unfortunately.

CRlowKeY

Is there anyway to control the speed of the animation like there was for the window pose? Want to see some more jiggle and motions, and be nice to add some type of anchor point for penis/insertion zone as sometimes models tend to get off the male and be nice if the preset only change the model itself and not the pose/animation.

Meshed VR

Would be awesome, but this is a hard problem to make it realistic. I do have some face morphs and a few have advised me on some tech that might help with this. I will be looking into this, but it is pretty far out in the schedule!

dennis m

Can you make the models talk be awesome

Meshed VR

Possess is a new feature! I find it fun as well. I don't laugh much during development, but this is one thing that made me giggle like a little kid right after I implemented it. My favorite is dancing in front of a mirror (disable all joints except head, hands and feet)!

Vella

Amazing work sir. recording all those different bodyparts is really an amazing tool. And posses is also really cool! dont know if it allready was in the last build but i just discoverd it and its freaky man! :) in a good way :D

Meshed VR

I'll see what I can do. I do have AWS account, but they charge quite a bit for transfer. :(

Meshed VR

Let me guess - it is coming out of her mouth? I need to fix the ponytail physics initialization to prevent it from spawning in a weird location! For screenshot - it is a pain, but you can turn on mirror (in user prefs), and then go to your computer and take a screenshot using standard method in windows (I use Snipping Tool available in windows system).

Meshed VR

The benchmark scenes are standalone and not in VR. I may add a VR benchmark scene in future release (probably baseline-VR). The problem with VR benchmark is FPS will always be capped at 90fps max. With standalone it can go beyond 90fps so you can see how much headroom you have. I use these to monitor degradations/improvements in the releases. I thought it would be useful to share so people could post their numbers. I did find that these are broken on Vive for some reason and causes a spinning camera issue.

Abra Zizi

Nobody is forcing you to pay $8. You can pay $2/month and still get a lot of stuff. Most of the patrons pay because they want to show their gratitude to a creator. Also you can cancel payments anytime.

Corbags

I figured this one out after some tinkering, sometimes the grabpoints don't stay attached the the joint though.

Any alternative link? Mega's becoming kind of a problem, stopped the download at 99% and prompted unlimited bandwidth at 40% on the second attempt. It's kind of annoying.

Seems like a scene-making contest is worth doing soon!

$8 one off payment, seems fair if supported and updated for an adult game, $8 a month...no way!

Corbags

There is a way to move the camera using the joysticks. I believe right joy is up/down and yaw left/right while left joy is right/left forward/back. Not as good as the "grab and move the whole universe" method, but I rely on it more than the teleport option.

Corbags

Sorry, one other thing, is there a way to take a screenshot? Not hugely important, but I encountered a funny (i.e. nightmarish) bug when I gave the woman a ponytail in the cowgirl scene. Thought you guys would get a kick out of it

Gurn

"My God, it's full of stars..!" I'm only a bit frustrated with the camera controls. Is it possible to rotate and move the actual HMD viewport (i.e. your position, not the models) without using the clunky teleport? I can't ever get the rotation correct on the teleport.

Corbags

Sorry, second question: does anyone have a bit of a tutorial on how to use the animation features, also, how to link an object (like a grabpoint) to an existing joint? Thanks!

Corbags

This is awesome! I feel like I could spend days playing around with the options. A few questions: 1. When I launch the benchmark shortcut, it only runs in a desktop window. I put on the VR headset and I only get Oculus Home. I tried starting the VaM.exe file then running the shortcut, but I only succeeded in getting two instances of the game to run. Anyway, I don't know if the FPS it's registering is the FPS I'd get in VR, or if it's running better because it's just a desktop window. Let me know

This version is awesome! Thank you so much!

there are some scenes people posted under the Community section in this Patreon.

TK

Hello! Where can we download community made scenes?

andrew, of course! 1.0 works fine, but 1.1 just doesn't want to :(( EDIT: i spoke too soon , seems 1.0 now doesnt work either - in 1.0 the controller beams are not even showing up which would allow you to switch content level and press READY. Only the red/blue spheres show up but no beams.. :( no idea what is wrong

Max, I cant imagine using this on anything but the htc vive. Did you DL 1.1?

has anyone with a HTC Vive been able to get it to work?

Yayyyy ! Can't wait to get home and try this stuff out.

Rob Cram

Perhaps you deserve a small break now!

Abra Zizi

Holy shit, this version contains so many improvements and new features! Thank you for your hard work.


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