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Upcoming VaM Release Plans and VaM2 Transition

🕑 Added 2020-01-17 00:59:15 +0000 UTC
Upcoming VaM Release Plans and VaM2 Transition
Upcoming VaM Release Plans and VaM2 Transition
Upcoming VaM Release Plans and VaM2 Transition

Comments

AWWalker

lol vam 8$ a month, with 1200$ gpu purchase :)

qant

Will be perfomance improved? Or we need to buy some 2080ti for see new stuff wirking? =)

fubarLife123

She look* like a real lady! :-O ...I hope they don't launch me into space before 2.xxx is released!

Meshed VR

The features I'm working on for 1.X here are being done in a way that they can also be used in 2.X. These features will be of great value in both lines. I also want to have a better experience for users in 1.X to help carry through until 2.X is ready for use. A good way to do this is to help the community content thrive.

Meshed VR

Phase 3 is when skin collision will be completed, and male and female characters will be treated equally this time, with a more automated system for creating the colliders. Phase 2 will have either very primitive collision or no collision, so it will only support posing and other limited interaction.

Alter3go

long waited good news, looking forward for this

Jim Totaro

why continue with 1.x? Seems you can progress 2.x faster if you focus on that. Why spend more time on something that is on the way out?

Kemenate

Will Phase 2 also include updates to the Male Model with equal features (collision and so on) as the females?

Andrew

Yep, I'm excited about V2. But for now, this is me - "frustrated finding content, getting community content to work reliably, struggled with organization of files" - so I'm happy to hear about the new package manager in 1.19/1.20.

Liwai Keller

Yes Fluids please!

Joshua R Dodson

Fluids please!

Exciting news! Everything sounds great. But I personally look mostly forward to G8 support.

Icarus Unleashed

Super excited about this. I have multiple G8 characters all lined up and ready to roll in. Keep up the amazing work, Meshed...

Meshed VR

The DOTS system mentioned here is what I plan to use for some of the physics which will greatly unlock the power of more cores. Unity supports DX11 and DX12, but DX12 in Unity has lagged performance in real world applications. I will always keep trying to move forward, but sometimes there are good reasons to stick with what is older and better optimized.

geo_gan

I hope to F*$k this new Unity / VAM / Genesis 8 combination will make better use of multi-core CPUs and possible multiple GPUs than current system does. No more single CPU core physics! Does it still use DX11 or DX12? Given the benchmarks from Futuremark and how much faster a proper DX12 engine is at pushing pixels than DX11, I can't understand why most engines still use DX11. I mean for VR systems could we not use one GPU per eye, surely they are independent screens that could be rendered seperately?

LStrike

The hype is strong with this one

oeshii

Sounds awesome! Looking forward to HDRP. :) Thanks for all the great work.

Clayfacer

I understand. 2.0 will be a new code base what can we expect as far as our current custom content and plug-ins operating in 2.0. ?

Peeky Blinder

Thanks for that additional bit of information. I think that Phase 3 (completed) is where I would hope to come in but it will be interesting to watch the progress. I'm less concerned about dynamic hair or scene packaging than I am about getting my G8 ladies into VAM. :)

Meshed VR

I'll be releasing 2.X as I go through the phases. There will be many 2.X releases this year. Just don't expect the early releases of 2.X to have all the capabilities 1.X currently has. But 2.X will also have features 1.X doesn't have.

Peeky Blinder

Sadly, 2.X now seems to be fading into the distant future. I had hoped to see it early in the new year but alas, this announcement suggests to me that it is probably at least another year away. I might have to drop out of the $8 tier for a while because I am not using version 1.8 at all (I want to use my DAZ G8 characters and the current poor collision physics with cloth passing through body parts just spoils the effect for me). Sorry to be a grump.

AmineKunai

Fascinating!

Pratev

Awesome! I hope will be able to port our 1.X stuff into 2.X :-)

Acid Bubbles

This sounds like music to me!


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