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meshedvr
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1.16.0.1 Patch Released

🕑 Added 2019-03-28 20:18:59 +0000 UTC

Comments

Clayfacer

this is a great update.

Grizzlecat

when you installed the new version the only way to have your custom textures and stuff is to copy them over from your old installation exactly as they were in the old one. as the character saves and scene saves all directed to where they were previously. just be careful to not overwrite the new ones, and name the new directory the same as the old one was. i renamed my old vam folder to vamold before installing the new version so i could do just that :) hope i was helpful.

eclypse

Another day or 2 and I'll finally be done with my pc upgrade to install the new version of VAM! I7 9900k direct die mount. Asus z390 Extreme XI,Evga 2080ti ftw3 ultra, 32gb 4266mhz ddr4, evga supernova G2 1300watt PSU dual custom water loops. Doing hard water lines today!

eclypse

They can have alot of fun even on desktop mode which wont need a massive rig to run.

Any way to turn off the grab resetting my freemove?(rift)been moving with the thumb sticks for a long time now and it’s so confusing lol...also none of my textures for characters that I’ve saved are loading do I have to find them and slappem on every time now I load a character?

Toshie27

Thanks, I have friends who are very interested in the game, but they probably do not have such a high end PC, I have an Intel i7-8700K graphics card Asus RTX 2080 and 32 Gb DDR4 RAM, and 4 SSD disks total 8 Tb running it's wonderful The game is a men's dream :-) But I also have to say that the PC was really expensive. 4000, - € with everything else I have

Meshed VR

That is hard to answer because it depends on the scene and what you have turned on. I would say the minimum is the minimum VR specs that oculus and HTC recommend, but recommended would be high end PC. VaM seems to run better on Intel and Nvidia hardware at the moment. No less than 16GB of ram is recommended.

Toshie27

I would like to know what are the minimum requirements and recommended requirements Virt A Mate ?

Resolved! I had installed the "LeapDeveloperKit_3.2.1_win.zip" package, which worked with the LM demos, but not VaM. I did a refreshed install of 16.0.0 and patched with the linked updater, then installed "Leap_Motion_Developer_Kit_4.0.0+52173.zip" . Leap Motion tracking now works with HTC Vive in VaM. Thanks!

Velocity

Works with myh vive. Make sure you enable it in vam. Most left option of the red button in the controller menu.

Meshed VR

Please see the 1.16 release post. You must download 1.16 either by zip or new version of updater linked in that post. Thanks.

Still a very well made program!

The patch log shows this: [MVR Patcher - 3/28/2019 10:19:41 PM] Cleaning!:Cleaning MVR Patcher workspace! [MVR Patcher - 3/28/2019 10:19:42 PM] Checking version...:Found version 1.15.1.2 [MVR Patcher - 3/28/2019 10:19:42 PM] Checking...:Checking for remote service! [MVR Patcher - 3/28/2019 10:19:42 PM] Cleaning!:Cleaning MVR Patcher workspace!

First off, Leap Motion in VaM is not working with my HTC Vive. I can confirm that my Leap Motion works with Vive in other apps (e.g. LM Visualizer, and developer.leapmotion.com/gallery/ demos). Unfortunately, 1.16.0.0 is not updating...

Quick work! Thanks so much!

Dragonix84

Turns out my Leap motion wasn't plugged in completely <_ whoops="">

Thanks for fixing this so quickly!

Odyssey

Works fine for me after selecting "hands" in User Pref.

Meshed VR

You have to enable them in UserPreferences -> VR Hands. Change from Orb to one of the hands. You might also want to turn on collision while you are in there if you want to interact that way.

Meshed VR

You will have to re-enter you key to get all access.

Jean-michel Boulanger

I download and install 1.16.0.1 but I can't see the hand always ... i missing something ? i have oculus.

Dragonix84

Trying the force repair option in the updater, hope it fixes it ):

Dragonix84

i updated to 16.0.1 and now i have no built in scenes, it auto loads me into that swimming pool scene, and i still can't seem to get leap motion hands to work

Zman40

So here it's really fast ^^ Well done Meshed, thank you again. And I confirm the time of response of the hands is like the real ones.

Meshed VR

You must change from orbs to hands in User Preferences -> VR Hands panel under the motion controller section.

Odyssey

I cannot see "hands" after toggling "Motion Controller Hands" - I have a Vive. I just see the Orbs - am I doing something wrong?

thank you so much for fixing this so quickly. and again for such an amazing update, i bought leap motion just for this. and again for the best vr adult game out there without competition. uwu


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