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Ciri: Finished (Patrons only for 5 days)

🕑 Added 2017-08-06 04:27:53 +0000 UTC
Ciri: Finished (Patrons only for 5 days)

Comments

roy12

Yep. Thanks for the info, I've updated the link.

Nik

hey it says file not found for this one

Sherry

Shingen Takeda

Sherry‼

Darkruler

Wow u will port Sherry, magnificent, I wish someone request jill from Resident evil 5 too

Oh man, how I wish it was Ada instead of Sherry. :( Oh well, maybe one day.

StarGeezer

Agreed!

Yea I totally understand and definitely respect the effort you put in regardless; the top donors are most fortunate. Technical barriers aside there definitely seems to be intrinsic design differences that make characters from Japanese titles blend better with the HS style, it's definitely apparent if a character is designed by western studios or vice versa simply based on the way they look, even in their own games.

D-Tav

Absolutely Amazing work :)

Awesome job! Cannot wait to see Morrigan. :>

roy12

The original games use different shaders, so a lot of things are not going to look the same. If I use the normal maps as they come from the game, they look horrible, overdetailed. That doesn't happen in the original engine they come from, seems they handle normal maps in a different way, something else controls the intensity but I have no idea of how. The original games also seem to have a lot of nice stuff going on for the skin that HS simply doesn't have, like subsurface scattering. Gotta work with what you have, it ain't perfect but it's the closest I can get it.

roy12

That means your WideSlider install is not actually working correctly. Reinstall it, re-patch the game, re-extract the card.

Absolutely grateful and appreciative of your hard work and dedication Roy, especially to the high roller donations. That said I do have to echo a sentiment of yours in that characters from Japanese properties tend to translate better to the Illusion architecture/ Honey Select engine. Don't get me wrong, I absolutely love and adore, Ciri, Triss, Yen, and even Lara, but something just seems to be lost in translation; I don't know if it's the meshes, textures or lack of the shaders native to their original games, but somehow ports from western titles just don't seem to port over as well as their Japanese title counterparts. Sorry for rambling, just wanted to let you know I'm definitely grateful for your work and proud to support it, but let's just say I'm glad that more DOA, Resident Evil stuff seems to be in the works because they just seem to come across better in Honey Select. Thanks again, can't wait for the next poll!

Skult

For some reason her eyes look all bugged out (have WS installed), any idea why that might be? If you Google "bulging eyes" it's pretty much like that.

Thx for hard work roy12


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