New Patch: Changes Are A' Coming
🕑 Added 2022-06-10 03:00:25 +0000 UTCA while ago, I gave Balak pretty much free reign to do a combat mechanics update, and he’s now delivered on the first of two major gameplay patches. Some of the devs and a group of backer volunteers have been rigorously testing Balak’s changes to date, and we’ve all agreed they’re a big enough game improvement to release into the wild. To go along with it, we’re also releasing the huge changelog of narrative tweaks I talked about a month or so ago, and bumping the game up to its 0.5 milestone.
Current saves work flawlessly with the new systems and narrative tweaks to the extent of our testing. Still, I’d highly recommend starting a new playthrough just to enjoy them all from the start!
Balak has asked me to pass along that he’ll try to read the comments on the post and in the forum and discord threads to answer what questions he can about his decisions.
There will almost certainly be weird edge-case bugs, and new/exciting ways you can break the game that we didn’t find. As always, please report issues on the bug report forum!
0.5.0 Patch Notes, Part 1: Combat Changes
- RESOLVE has been removed from the game. Any power or effect that would increase or decrease Resolve now applies to Health. Health is now calculated as follows: 100 + (25 * level) + (toughness * 5) + (presence * 2) + any additional modifiers.
- Oil of Oliban has been removed, and a commensurate number of Vulneraries have been added to your inventory if any were present.
- Threat is no longer random. The character with the highest Threat level in your party will now always have priority.
- At-Will Stances automatically activate as soon as combat starts, without using up your turn.
- Companions now have the same XP as the Champion. No more needing to take your friends out grinding to keep them leveled; they just share your level at all times.
- Blue-balled is now a 20% debuff to Focus and Mental Resistance.
- Champion’s Resolve is now +20 Health.
- Base Tease damage has been increased, now that it’s targeting the overall Health pool.
- Arona’s Take Her Pleasure scene now procs based on how long it’s been since her last orgasm, rather than her Resolve levels.
- Berserker Arona replaced Warcry with Kiaijutsu; Spirit Totem Arona replaced it with Steady Strike. Her Nightfang has +10 Spellpower now instead of +10 CritChance.
- Kiyoko’s Slip of the Mind perk is now +20% Health instead of +35% Resolve.
- Brienne now shares the same elemental vulnerabilities as Brint.
- Etheryn’s Outrider set has been revamped.
- Etheryn’s Chastity perk gives her some vulnerability to Tease and Pheromone damage.
- Hornet High now grants +10 Max Health; Venom Craving imposes -20 Health but grants +10% to Tease damage dealt.
- Bleeding now properly cuts healing in half.
- Healing’s scaling with Spellpower and Critical power has been cut in half.
- The Lureling no longer buffs your Companions if he steals them.
- Only one of the two Jotuns in the Rift gets an extra action per round.
- Reduced the number of Hobgoblin reinforcements that spawn by 2.
- Silenced and Disarmed durations are no longer additive if they’re applied multiple times.
- Trying to stun/prone someone who’s immune doesn’t interrupt their stances anymore.
- MANY powers have been updated for balance purposes due to the Resolve cut.
0.5.0 Patch Notes, Part 2: Narrative Changes
- Dog Days has been moved up to a main story quest; you can no longer enter the Alraune’s garden without getting the loggers from the camp to help cut a hole through a great wall of briars sealing off the Alraune’s inner garden.
- To compensate, Hethia now has new sex scenes in Dog Days (unless you lose to her in combat, then you get no bitches).
- Many Etheryn interactions throughout the early game have been revised, including her initial meeting, her first interactions at camp or the Frost Hound, and her reactions to seeing Alissa in the Winter City speech event; mostly this is to make her narrative a little more coherent if you DON’T interact with her a lot before the Winter City dungeon.
- The Winter City’s actual boer’alvarin name, Njorhaalt, is now sprinkled throughout Etheryn’s content. I got fed up enough with using “The Winter City” in her new quest I’m working on that I decided to give it a real name :V
- Dreams are now a modal you can turn on/off entirely — well, mostly. Dreams tagged as being actually important will go through regardless, but the at this point overwhelming bevy of fun/random/lewd dreams are all able to be turned off from the options menu.
- Jael’yn’s lethicite is now a topic of discussion with the Alraune and Farrah, if you sent her to the Wayfort.
- When you bring Cait to Lady Evergreen, you can now rebuke Evergreen’s offer entirely and go to find Barney yourself without her pointing the way.
- Cait’s Dancer set is now acquired immediately after the tutorial; just talk to her about her other talents!
- Brint has an all-new set (also applies to Brienne) he starts with right off.
- If you turn Brint into Brienne while Elthara is pregnant with Brint’s child, there’s a new scene between them.
- If you gave the Harem Cats coin to help them get home, you’ll eventually get a letter from Calill saying they made it home safe and sound.
- Garth has a new talk supporting both the Dog Days changes, and introducing the Corrupted Lupine plotline after they become a thing (which also leads into an upcoming character, Drifa).
Also New Content Just Because We Love You:
- Evelyn has a new scene for Champ’s with dicks of 4″ or smaller, and who have done the [Obey] option in her pitch anal scene.
So, that’s a hefty package worth of changes! But what’s coming up next?
I’m currently working on the final encounter and bad-end for Etheryn’s quest to hunt down Queen Alissa. Berry’s 2nd quest is already in the code mines, and now that Mayternity is over with and these fat stack of coding is over with, I don’t think it’ll be too much longer before that’s released into the wild. An adorable new half-lupine cleric NPC, Drifa, is also almost ready to hit the game — and following that, a steady expansion to the Corrupted Lupines plotline.
My current plan is that, once RynQuest 2 and its followup character/sex content is done with (*internal and external screaming*), I’ll pivot back to Khor’minos and either write up Isadora as a proper NPC or do the next CaliseQuest (ie, the main story questline).
At some point in the future (not soon!) there’ll be a followup mechanical patch, taking into account feedback from this one, focused on item and power balance and addressing any issues this patch has brought up.
Windows DL: https://www.fenoxo.com/file-vault/VfoA81p0J3p3lciRX6iuIPUoBZyT5d1Z/1ura2jUqac
Android DL: https://www.fenoxo.com/file-vault/93TV4Q9dE1iiUdpPpy9LGs1avz/g3Oh/ypNVTgzaWJw
Comments
Foxfire
I disagree. It’s not like you’re “killing” most NPCs anyway. You’re attacking with physical damage (weapons) or mental damage (tease) to make the enemy collapse. I would assume tease damage would still do more damage if someone is weak to tease damage.
Tempestfury
Hmmmmm, I guess that makes sense. Party Composition is much easier to manage and play around with if they both attack the same health bar. Brint + Quin for example, for the best physical (or one of the best) and the best tease damager in the game. Where normally it's much better to focus on one and try to brute-force your way though. Not to mention that it makes healing much easier to balance as it's only one health bar... yeah, I can understand the choice. It's a shame imo, but understandable nonethless.
Savin
As for "It also steals the roleplay element of making enemies "too horny to keep fighting"" This is still a thing. If you defeat an enemy using mental damage types (ie, Teasing) you still get the defeat-by-horny text. What this patch has done is made it so that if you want to Tease, you don't have to do nothing BUT tease.
Savin
Quin could already do that, is the thing. The Lureling was always meant to be Teased down, and Quin is one of the best tease attackers in the game.
Savin
Managing two entirely unrelated Health bars made combat A) much more painful to balance and B) meant that certain characters were entirely pointless to the majority of players. Like, nobody wanted to use Quin unless they themselves ran a Lust-based party. Now he can contribute to every party.
Savin
Nope! This had all the intended changes in it.
Rico Döhler
Just to reinforce this: I tried the Patch out on my "new" character yesterday. Tried finishing the Winter Wolf Quest.. Quint almost one-shot the lureling with Lust Tag and a Crit on Mindsnap
Tempestfury
I agree with this honestly. I don't like the idea of violence and teasing being the same thing. It's not just for the reason you mentioned, but because it takes away a bit of the dynamic involved with some of the bosses. Some are better against damage, others are better against lust. Knowing which is which and focusing your efforts appropritate is a very important part of the game. That distinction matters way less if Health and Lust use the same bar
Rico Döhler
THis feels like a step backwards, because it removes an additional dimension to battles. Like, there is no distinction anymore, between showing an enemy your dick, and stabbing them, because teasing now somehow damages health. It also steals the roleplay element of making enemies "too horny to keep fighting" instead you could literally "kill" an enemy by being naked infront of them. Maybe it's better for balance, but its terrible for roleplay. Which is bad, considering this is an RPG about all the ways you can have sex with every living thing.
Nythingale
Will there be another patch, that affects early game content like this one, coming out soon. I dont want a make a new character now if one is coming soon.
Tempestfury
So, why has Resolve been removed exactly?
Mors
Alright, any chance of continuing after the MC has been knocked out but the party members are still up? Its kinda weird how they'll both be full health but because i just hit the dirt they let whatever is going to happen happen, even if the enemy is moments from K.O. ing themselves
Johannes
I am mega hyped for Ryn´s quest xD
Savin
Wsan's just started writing that; it's gonna be a minute before it's ready for code.
Savin
I would definitely love to see that happen. Brint/El's scene is one of my faves; I can only imagine Wsan'd do just as great a job with ladyBrint!
Savin
That is the PLAN. I would hate to have you progress a character's arc just to LOSE almost all of their scenes.
Savin
Resolve is the blue health bar that lusty attacks damaged. They all do damage to the red bar now.
samfish90212 .
I kinda hoped for a finish to Brienne's family quest but that's a big thing too. I'm not disappointed in this update at all.
Thekorvu
Damn, good shit!
Solrane
Yes either a charmer or tank will be my first new playthrough because of this.
Solrane
Interesting definitely starting a new playthrough today. Thanks for all the hard work.
Kiyosu
Mallachs Balls that's a lot of new changes Time to not sleep playin for several days lol No resolve is gonna be the most interesting one I feel
Johannes
Didn´t even know Brint could knock up Elthara xD but can we get a threesome with Brienne and Elthara? pretty please
Fable Wolfe
Wow, that's a lot of work done. Congratulations! I've only been supporting the development for about a year an a half, but even in that time I've seen it evolve considerably. This has definitely got to be my favourite RPG of all time. Keep up the good work everyone.
Ace Ventura
Heres hoping maybe there will also be a choice to keep it for kink purposes and a option to take it off or put it on Kinda like with brienne's piercings
Feliks Tepes
By the gods are we going to get to uncage Ryn? I honestly thought that was going to be waaaay later in the story so count me as HYPED
Kevin Lansford
And good to know the winter city actually has a name. I personally just called it the boreal valley (yes the one from dark souls).
Ace Ventura
Fucking awesome can't wait to give this version a try, tho resolve being removed I'm a bit iffy on, hopefully in a future patch it can be improved,renamed, and implemented back.
Kevin Lansford
I am happy to hear about this. Resolve in particular. It's really the reason why I chose to Respec my charmer to lean almost completely into willpower, making him into some black mage with support abilities. It just made more sense to have all three members of my party do fire, storm, necrotic, or what have you, rather than do resolve damage.
Shadow
Wait...so resolve, the mental status before going horny, is removed from the game?