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Michael Shea
Michael Shea patreon

June 2023 Sly Flourish Patreon Q&A

🕑 Added 2023-06-08 15:59:02 +0000 UTC

Comments

In the latest article you talked about focusing on campaign and not keeping the campaign premise secret. I do understand the point you are making, but the advice is useful to only “epic” campaigns. How would you do this when you do multiple adventures that does not have overarching story behind it? In example: village of hommlet to red hand of doom. Would you change them in a way that they had a overarching narrative or would you something different? My problem with these epic campaigns is that there is no downtime in the middle of the campaign and you level up too fast.

Hey Mike, You've mentioned in the past that you'll sometimes let your players weigh in on what campaign/system to play next. Do you have a set method to 'sell' the different options to them? Or is it mostly just an open conversation. I'm in this position at the moment and suspect I'm overthinking the balance between overloading my group with information and not giving them a good enough idea of what the potential options will be like.


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