Obsidian Dice Roller and the future of Obsidian
🕑 Added 2023-03-13 16:00:06 +0000 UTCThis week's video is about Obsidian Dice Roller-- but it's not in the context of gaming this time. I've covered Dice Roller a few times in other videos, but always while talking about using Obsidian for TTRPGs. I love playing with the affordances of things and using them for unintended purposes, so here's a video about how I use Dice Roller to spark creativity in other aspects of my life.
My interview with the Obsidian CEO
Last week, my friend and Dungeon Master Andy Polaine and I interviewed @kepano (Stephan Ango)-- aka the new CEO of Obsidian. Here's the livestream. If you prefer to read, here's the transcript.
10 notable points raised in the video were:
- Stephan thinks the proliferation of tools for thought is a positive thing, in that every new tool that uses Markdown makes the standard more futureproof.
- Obsidian's three major pillars are extensibility, privacy, and longevity. Those are things Obsidian excels at.
- The things Obsidian is bad at are the consequences of those three major pillars (such as fragmentation, difficulty in sharing, and being restricted to Markdown).
- The Obsidian team consists of five full-time people, including founders Licat (Shida, dev) and Silver (Erica, product), Liam (dev of Calendar plugin), and Joethei (plugin reviews and dev ecosystem).
- Upcoming features: better metadata format than YAML (think something like Dataview inline fields), better querying of tasks
- Stephan wants to keep the Obsidian team small, and grow only when absolutely necessary.
- It's difficult to get exact usage figures for Obsidian, but going by downloads of the app bundle, there are about 1 million users.
- The Obsidian team doesn't want to bring on venture capital investors.
- Better sharing in Obsidian is something they're thinking about, but they need to prioritize use cases.
- Artificial intelligence in Obsidian is likely to remain in the realm of community plugins for now.
Have a great week, everyone! :)
Comments
Nicole van der Hoeven
Yeah! I do this a lot for RPGs. You could have a table like this: | dice: 1d100 | Result | | ----------- | --------------- | | 1-10 | This is 1-10. | | 11-100 | This is 11-100. | ^test The first column header should dictate the type of die you want to roll. 1d100 is handy for percentages. Then the values in that column can be ranges. In the example above, the first row will be returned 10% of the time and the second row will be returned 90% of the time. In this way, you can "weight" your results. :)
Michael
Fun video and great process hints! I’ve been thinking of this functionality lately for an affirmations list I have. One variation I really want is to weight the probability of a table row. So, I might have a weight from 1 to 9. Rows with a 9 should be more likely to be chosen than those weighted as 1. One of the columns of the table (or DataView) would have the weighting. Any suggestions?? :)
Nicole van der Hoeven
Awesome! Glad to hear it's not just me. It totally feels more manageable to just have one thing to process. :D
Stephen Klusza
great video and creativity! like you, I have so much to process, it's overwhelming sometimes. I'm gonna try hooking up the dice roller with the daylyNotes core plugin so that everytime I open obsidian, it opens a new daily note with a couple of things to process. I'm hoping that will help manage it a bit better.