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Cicada Springs, the New Year, and Other Bugs

🕑 Added 2024-01-01 03:42:59 +0000 UTC

Comments

Bobo the Hobo

As far as pointing out the bugs go, that's mostly what the dedicated channel in the Discord is for. Popping the hood is a good idea, and I'm happy to let a few trusted folks take a shot at it, but I'm mostly looking for an alternative where people can drop a "Hey, this happened" with context so that I can fix it - I don't mind the workload, but the problem is that I'm not getting specifics as to what these bugs are so that I can fix them

Ryan Redondo

yeah the github would work. I would contribute to pointing out the bugs. There is honestly too many to keep track of to do anything without a tool like that.

Bobo the Hobo

Git is on my short list of ideas, but I have a few concerns about it. Obviously, Cicada Springs and its development are supposed to be a perk of the Patreon. And I'm not really aware of how I'd be able to keep it in-house while also allowing access to the source files like that. But more importantly, I do all of the work through RPGMaker MZ's UI - even manual script-writing. Even letting people who are way more talented than I am pop the hood might mess up something on my side of things, and could make things more of a headache in the long-run. The glitches that I and my team usually find are small and easily fixed - it's just a matter of finding and reporting them in a way that's reliable. Sort of like a ticket submission system.

Michael Van Der Kolff

There's the standard software dev suggestion - have you considered GitHub? Both issues and git for revision control and collaboration, assuming you're prepared to let people patch it for you?


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