BDSM scene progress/preview/voting
🕑 Added 2020-06-04 18:42:23 +0000 UTCHello! While I have been making the BDSM scene I realized that I would need ages to make animations of the girl walking around the room and attaching her to devices. Virtual Sweetheart looks like a joke compared to the animations I would have to do for this scene. So I came up with another concept about how to design it, which you see in the video preview. Its obviously ispired by the great Imprisoned scene from EdCrowly.
Since I announced to make the girl walk around the room by the end of last month, I want to let you decide which concept shall I take for the BDSM scene in the coming poll. But before you vote please check the pros and cons of both concepts below.
Concept 1 (walking around the room/animated attaching to devices)
short video preview: https://imgur.com/a/agifdIL (animation is obviously not completely done)
pros:
- animated transitions/walking
cons:
- would take very long time to make the scene
- not all the devices would be included
- slower navigation from device to another device
Concept 2 (spawning on devices)
short video preview: https://imgur.com/a/4Qy6JVm
pros:
- quick switching between devices
- the scene would be done much quicker
- more devices, positions and variation
cons:
- probably less immersion because girl is not walking around the room
This is how I see both concepts compared to each other. I am doing the scene for you though, so it is your choice to decide what direction I should take!
If you have any questions or other ideas feel free to tell me in the comment section :)
Comments
TGC
Thats true, it feels kinda impossible to make walking animation not looking uncanny without mocap.
TGC
Yeah tons of animations could drain frames a bit. They seem to be not that performance heavy though thanks to timeline. You might want to check this btw: https://www.patreon.com/posts/37901356. Maybe you can get some more frames out of the scene.
George Hayduke
The walking and transitioning animations are still in the uncanny valley stage so I definitely think that option 2 is the way to go. It’s far less immersion breaking to me than seeing the uncanny walk.
Cody
Concept 2 is definitely feels like the way to go to me dawg. It seems much easier and still feels super polished. My VAM already runs bad enough as it is, and I can't imagine what a ton of animations, more than Virtual Sweetheart, would do to my already choppy frame timings. Idk if everyone has this problem, maybe I just have a shit computer.