Moulinette support for Soundscape module
🕑 Added 2023-03-26 19:24:40 +0000 UTCIf you don't know the Soundscape module yet, I strongly recommend to check the Demonstration video of this amazing module from Chris (Material Foundry). Soundscape is a module that gives users an easy way to mix down multiple audio tracks into a single highly configurable soundscape.
In order to make it usable in combination with Moulinette, I've been working for the past few weeks on :
- Compatibility with FoundryVTT V10
- Support for The Forge
- Drag & drop of sounds and images from Moulinette
- Delete/reset channels
- Play sounds to specific users only
In order to test this early release, you need to :
- Update Moulinette modules (core, tiles and sounds)
- Install Soundscape using the following Manifest URL : https://raw.githubusercontent.com/SvenWerlen/Soundscape/main/module.json.
If no issue is reported next week, I'll contribute it back to the original module such it will be easily available for everyone.
Special thanks to Aurel Tristen from HellScape Assets for the screenshots.
Any other module you'd like Moulinette to better integrate with?
Overview: Drag & drop a sound to a channel

Overview: Drag & drop a sound to the soundboard

Comments
Moulinette
Did you create a feature request on Soundscape GitHub project? I implemented a few features and I'm planning to keep maintaining it. But I don't know if I can implement this one.
Alexander T G
This seems incredibly useful! Will you be continuing to add new features to soundscape? What I currently want to do is have tracks fade out when I stop playing them, rather than having them fade out at a predetermined time.
Moulinette
No this is not possible (yet). If I implement it as macro that you could assign to the macrobar, would that be useful? Or do you want to assign a hotkey specifically to one of the sound?
The Ugly Dm
Can one call the sounds from the Soundboard using a hotkey? Looking to set up my Streamdeck