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Platformer Part 16 - Mouse menus & Title screen cleanup

🕑 Added 2018-03-30 20:34:38 +0000 UTC
Platformer Part 16 - Mouse menus & Title screen cleanup

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I wouldn't worry too much right now but you can certainly optimize these things. Group together the things that are used in the same place. The main performance save you can get is in minimizing the number of "texture swaps" the processor has to do per frame. That is, the number of times your computer has to unload the current texture page and load in a new one. There's a few things you can do here but it's probably a whole video topic :)

Raeldor

Now that you talk about texture pages i curious about how impacts the performance on a game, With mine i have a lot of tilesets and animations, and now I'm worried that can slow down the game.


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