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Platformer Part 7 - Screen Transitions

🕑 Added 2017-10-06 15:13:25 +0000 UTC
Platformer Part 7 - Screen Transitions

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But my code is exactly like yours is. Any idea what I could be missing? the code for that section is

Shaun I'm getting the error: Variable <unknown_object>.<unknown variable="">(100003, -2147483648) not set before reading it. at gml_Object_oLevelEnd_Collision_426d17a7_1fec_4442_9f5b_5665d1113e6e (line 7) - SlideTransition(TRANS_MODE.GOTO,other.target);</unknown></unknown_object>

Yeah it should work fine in full screen. I tested with my final project and it worked. It might behave weirdly if you change to or from fullscreen while mid transition due to how it determines width and height on creation but it should be fine otherwise.

does this work in fullscreen properly. I tried using it in my project but for some reason going to full screen it doesn't seem to play well. It's like there is some kind of lag and you see the rectangles close but then the screen goes completely blank and then you see the next room. Worked great in windowed. It might just be my project but figured I'd ask if anyone else had ran into similar issue?


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