shaunjs
patreon
Outline shader tutorial
🕑 Added 2017-06-29 14:52:45 +0000 UTC Going into some detail about how the pixel outline shader works. There's not a lot of code in this one, which I shared directly on twitter yesterday:https://twitter.com/shaunspalding/status/880070685153951744
publicly released tomorrow but feel free to share =)
Platformer stuff continues next week as discussed before!
-S
Comments
Shaders are compiled in a different language to GML, they're GLSL and it is much more strict. You need every line properly ended with semi colons. Other than that to check I'm not sure what to advise without seeing for myself :(
Illuminati Games
Great
Raeldor
Mmm I get a weird error on the fragment shader, but the code is correct, it says " Fragment Shader: shaderOutline at line 19 : '+' " " Fragment Shader: shaderOutline at line 19 : ' ' " weird, I even erased those lines, and nothing was on line 19 and still got those errors at the same line, I cleared the cache too just in case.