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Honcho Game
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What are we working on? (07/05/2024)

🕑 Added 2024-05-07 12:30:54 +0000 UTC
What are we working on? (07/05/2024)

Comments

Greg Pryjmachuk

Hey, thanks for commenting. 1. Rust will effect all components, even the water tank right now... Currently, the only way to deal with rust is to grind it off. There's no system in place that manipulates the mesh of the car (holes and such). 2. There's currently 1 wheel compound in the game as I implement flat tyres and grip changes. This will change and wheel sizes as well as tracks are planned. 3. Vehicles currently have oil, fuel, water for the windscreen and fluids for the coolant. All of which can leak. Brake fluid isn't implemented yet but I may add it when I come to dealing with them as all the systems are there for it to be added simply enough.

Greg Pryjmachuk

Hey Daniel, thanks for commenting! So towns are also generated, and can be invested in by the player to improve things like the road quality and consumer footfall, but once they are generated they are permanent to your world. Players can freely drive between towns once each one is unlocked. Routes differ in that, when a player accepts a job, they see the breakdown of the route, including things like weather, road quality, distance and any unique features it has. Once a job is selected, the player can travel to that route, and it'll be a new, generated route which will be gone once it's completed. Travelling between towns works in a similar way, in that the route between them will be randomly generated each time. Routes each contain a distance value which is shown in kilometres. These currently go up to 50km. Once a delivery is completed, players can select to complete another delivery, and drive straight into another route, or return home.

2ndOFtheWWY

Thank you for the updates on the game. I am pleased to know that the vehicle maintenance system will be so in-depth! I have a few questions: 1. Will rust also affect the chassis (holes in the floor, etc.). And if so, will we be able to weld a piece of sheet metal from the junkyard in its place? 2. Will we have different wheel sizes and types? 3. And finally; will the vehicles have more fluids, such as brake fluid or coolant? Looking forward to playing the game!!!

Daniel V.

Sounds great! I can’t wait to see first video from the actual game. One question though, how will the map work? I saw it will have predefined city(ies?) and the rest around will be procedurally generated. Once generated, will I have to re-load this piece of map or once it’s generated I can freely travel around like in the open world? What will be the size of these generated segments? In Jalopy it was possible to finish one map segment in just couple of minutes, do you have any plans to introduce larger zones? So player will have to really prepare if you see really long trip ahead?


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