Dev Update 2021-09-10
🕑 Added 2021-09-10 09:23:39 +0000 UTCFriday Devlog! ::whoop whoop::
As promised, we're releasing the next batch of weekly content today.
While success is certainly relative, I feel we have had an incredibly successful launch for the one-year release. All of our measured metrics have more than doubled in the past week! And with the influx of new Patrons, we smashed the "viability" goal. I hope all of you have been enjoying Infinite Stars because it seems like we're here to stay! (we were going to stay regardless <3)
I'm not going to lie. Pushing this week's content has been stressful, and I feel a little rushed and "deurmekaar." In the future, I might give myself an extra week between the releases where needed.
As for the changelog:
- Added Hehlumnabia's sprites to the game.
- Added Hehlumnabia's ctc.
- Added dress/undress sfx.
- Added walking ambiance sfx.
- Inversed the existing "bounce" transform.
- Added walking "bob" transform (disabled it again for now)
- Added nod transform. (a slight bob)
- Added a slight shake transform.
- Added tracker to MC stats for Patience and Bravery.
- Added & Coded the next batch of the story to script. (This is a short one.)
- Added new patrons (Commanders+) to the credits.
Oh and this totally made our day!
Fanart by Gibbles (Go give them a follow on Twitter!) <3
