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November Release II - Dial of Sun and Moon

🕑 Added 2024-01-02 05:48:42 +0000 UTC
November Release II - Dial of Sun and Moon

Comments

R B

Thanks for the feedback. I know I fixed something with the moon room like that, but can't remember if that was it or not haha. I'll have a look. I released a quick fix yesterday... do you know if your scene was from that, or the original release? and did the reset button fix it?

Holycrapamelon

This is absolutely fantastic. I can't wait to throw this at my players. One quick thing I noticed: the scene ships with dsm-mrunenotworking deactivated and dsm-mruneworking activated. When players first enter the moon room, they can activate the rune immediately. I found the stacked tiles and was able to manually set them correctly, but just wanted to call it out in case that's a quick fix and update on your side. It could also be that the master reset button activates them in the opposite order, as I reset the scene a few times before getting to the moon room. Again, stellar work!


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