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S is for Santa

🕑 Added 2024-12-21 22:37:27 +0000 UTC

Comments

Brandon(Post Maester)

Did you update the game to DLSS 4? Did you switch to the newest version of the mod? There was a game update a bit ago that was supposed to improve stability. Are you on the latest GPU driver? Maybe try rolling back a driver if so, unless performance was the same after updating the driver. There have been so many games Luke has done recently that I haven't played them much :( Except for Rebirth and DS2 because those are games I actually very much want to play!! I kinda got taken out of the flow of the story for Avatar and just haven't jumped back in other than for testing. Have you made any changes in Oculus Debug Tool? How are you connecting your Q3? Also double check your game video/display settings against the release post to make sure they are set correctly.

Salvador jimenez

Hi id like to bounce of an issue that I'm not sure how to resolve, below i'll specify hmd, specs and resolution steps: HMD: quest 3 GPU: RTX 4090 CPU: 9800x3d to experience best fidelity with this setup i found myself aiming for 60fps on game resolution (as presented in the REAL Mod overlay) relatively high settings, DLSS Quality (HQ,Q,B,P,UP) around 27.9 -30 PPD 1/3 or 1/2 rate it was working very nice, Pandora looked beautiful as hell and gameplay was quite fluid with just the trade offs i was ok with at the frame rate (FR) generated. now for some reason i've not been able to recreate that experience - my FR are tanking down to 40/30fps and even when switching to DLSS P i literally get no gains in FR, which is weird. i've made sure all background apps are closed, i've played around with settings (minimized RT related settings to low or off) i've adjusted PPD to much lower than comfortable to "provoke" some FR gains and executed a clean RealConfig.bat (deleting previous configs). only effective measure is lowering PPD significantly - not good. another thing to note - when setting the PPD scale to another value the "adapt" button presents the resolution at that PPD, that resolution is quite higher than i would expect (compared to other games and my memory from when setting identical PPD that resulted in the target performance I'm now chasing) i've checked the nvidia app in case there's any Global DSR settings set but it's still set to "OFF". I'm not sure where the increased resolution is stemming from, and I'm not sure why suddenly the performance is tanking (quite curious since the fidelity is significantly lowered and I'm still not able to produce near 60 fps). sorry for the long text, i just wanted to provide details on the matter - just like i would've wanted it. but ask away for clarification. any advice will be appreciated

Goooost

While in the cockpit view of Panams Tank, look is reversed. It's fine in 3rd person, but in side the vehicle I look left and the camera turns right. Outside in 3rd person, the targeting reticle isn't really there either so I have to hope I'm aiming correctly.

Brandon(Post Maester)

It just caused issues for me. I don't see how it would work but a couple people said they have gotten it working. Couldn't get any kind of answer on what settings they used when I asked though. Lossless scaling would affect the monitor image of the game and not the headset image.

RaReLambo21

Do you think this will also work with loss less scaling or no?


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