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Goddess Training Age of War Gameplay Test

🕑 Added 2020-10-24 15:10:31 +0000 UTC
Goddess Training Age of War Gameplay Test

Comments

NyaGato

Thank you for the idea and comment, I'm trying to do it xD

Darren van der Valk

I can't believe it has already been 2 weeks since this post! Time really flies and it shows how life can get away from you sometimes ^^" Seeing War here, one cannot help but think that she could easily fit the role of the Goddess of Fertility as well xD Your system seems to really be taking a toll! Really glad that nothing was lost and you're able to pick up where you left off. Certainly nothing more discouraging then having to make up lost ground. I don't see much of an issue with making the city smaller apart from meaning that the event won't last as long since there will be less to destroy. Perhaps you can have a full version of the game for those whose Computers can handle it and a "Lite" version for those with less powerful Computers. However I'm very much in agreement with MacsquizzyGTS, a lot of good points made and many I certainly wouldn't have thought of myself. Not sure if it's possible but perhaps only the portion of the map you're on is generated so it reduces the load. Then as you move the other part of the map it generates as you go. I'd certainly prefer if the videos were able to be displayed in the game as the scene is experienced differently when you're in the event and immersed where it feels 'disconnected' if you were to view the videos outside the game. If it can't be done then that's understandable. I really wish I could offer some advise on this. Ultimately don't fret about pushing this out too fast. We can certainly wait a little longer for the final product be as polished as possible. Appreciate all the work you're putting into this.

NyaGato

Yes, Rpg Maker MV has a linux, I'm not sure it will work well but I will try it.

MacsquizzyGTS

Would you be willing to export a linux version? I know the RPGmaker MV has a linux version now, but I think you need to specifically choose that as an export type like you would for android and iOS. Speaking of, if you have the ability to, why not export those versions too? I'm sure people would appreciate it. Though everything other than your main version, which I'm assuming is Windows, could be considered unsupported just for maintenance simplicity.


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