TopChannel1on1
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Procedural VFX destruction using geometry Nodes
🕑 Added 2024-04-14 15:00:08 +0000 UTC
this can also be used on other objects, you just need to fracture it first
am working on a fracturing setup that is meant to do the same thing as cell fracture within geometry nodes, so that everything is done inside geometry nodes
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TopChannel1on1
Look in the modifier tab
Kristofers Prusis
how to use this file?