Progress Report 2/25/2022
🕑 Added 2022-02-25 22:42:33 +0000 UTCIt's time to Fri-Fri-Fri-Fri-Fri-Fri-Friday! Here's what I got done this week:
- Set Prototype 3 as the default gameplay and removed all the testing pieces and code
- Made NPCs that run away from the giantess
- Made the NPCs move in random upward directions and bounce off vertical walls
- Made the NPCs die when they get stomped
- Fixed an issue with NPCs running faster after sliding past an obstacle
- Updated the ears on the 3D model to make them look better and more stylized
- Updated the feet on the 3D model to look a bit better
I decided to get to work on the pedestrians in Run From Me. They may play a larger part than what meets the eye, but only time and testing will tell for sure. I'll have a gif of them in action once I have them fully completed and implemented.
I also did some light 3D modelling this week; mostly touchups on the model to make some existing parts look better. I intentionally avoided anything that would send me down another multi-week rabbit hole in Blender! I'm looking at you, texturing... *Shudders*
Now then, I've got a bag of tacos and burritos with my name on it! Literally! The Taco Bell app is amazeballs. *u* Anyhoo, I'll see you guys again next week!
Comments
There's only room for ONE superhuman in this game! :P
Vis
Miles: "Fixed an issue with NPCs running faster after sliding past an obstacle" Me: "Oh no, he removed a feature! o3o' " I hope you enjoyed your Taco Bell! ^o^/
Atlan from Atlarchy
Great work! You love to see it! You deserve this taco bell!
Bombur
Really like that your adding other NPCs that the giantess can "interact" with! Love it! And on an unrelated but important note: Slava Ukraini!!!