RunFaps
longlivetheprincess
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Progress Report

🕑 Added 2024-02-02 15:05:53 +0000 UTC

Comments

I actually only use the panning once so far, and only because the scene is too large to fit on one screen, so it pants to another section at the appropriate point in the dialogue. I agree that needless panning won't necessarily look good, so I'm not going to use that unless I have pressing reasons. It does open up for interesting aspect ratios and ways to pose images, though, and in cases where I feel that will heighten scenes, I will use it. The zoom is more subtle and can be applied to just about anything. I won't overdo this one either, for it can work as a hint of tension or vertigo, and I don't want to imply those things in every scene of the game, after all.

Ricardo

I've seen "slowly zoom or pan" implemented in some games and I really liked the subtle zoom. The panning not so much but it's often used very seldom so it didn't feel overused. With Saphirweapon's suggestion and your insights I guess you won't over do it so I trust it shall be fine :)

The movements are quite subtle. I had an interesting experience back when I implemented the panning background image in Snapshot, because I was feeling under the weather at the time, and the constant circular movement made me feel nauseous. I wouldn't have noticed under normal circumstances, but the nausea helped me adjust the movement to something that would feel more comfortable. A learning experience, for sure. As for the teasing, remember that I'm posting these progress reports every week. Due to the nature of this work, we can't expect the work I've done every week to be demonstrable without spoiling. Later chapters in this version will be safer to show off, so don't worry, you'll get your previews. But these opening chapters are extremely revealing (no, not sexually), so I have to be a little cautious with what I show. One thing at a time.

Saphirweapon

Thanks for the detailed update on your progress ! I assume it couldnt hurt for you to spent some time on finding creative ways to visualy show us some work without spoilering things ; ) For the zoom and pan things this reminded me about times where i had fun dealing around making my own rpg maker game. But it also had the experience that even when some effects are nice at first they can get quite annoying in the long term. So it would be nice to have as many customization options in the game as possible to turn such features on and off as your liking goes. Thats also true when you check out some of the newer renpy games and certain modifications. They offer already a big variety to customize the hud in terms of color and transparecy etc. Hope we get a certain freedom in the long term (!) here aswell. Keep up the work and dont overdo the teasing unless you can deal with rioting patreons that dont wanna wait any longer ; )


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