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teamborsch
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Weekly Borsch.

🕑 Added 2023-11-28 19:18:04 +0000 UTC

Comments

Team Borsch

Soon we plan to update the archive with sketches and drawings not included in the game. What about the shadows... The problem would be solved by illustrations from Sam's places of work. But while there is no time and effort for this, our resource is limited.

DustyPlatypus

So currently the time setting and city it's a thriving steampunk Renaissance with a university so the city should have a bustling population thier is use of shadows in the backgrounds mainly the road but it still feels empty. Would be nice to have another area like a town square or marketplace with color and crowded people to really give the city life. Shadows are fine but they don't give the same effect as if they were styled clothed and had emotion. Just something I've thought about and wanted to say something.

DustyPlatypus

I would like to say the direction of using mazes to give content and exploration is a good direction I can see many avenues to take the game especially once we finally get to the mansion and the extra forests. There is one thing I wanted to ask about eventually doing

DustyPlatypus

Shame to wave your hand and poof work is gone would love to have a patreon exclusive wip trash bin where we get to see the creative process even scraped content not to be implemented.

Lyner

Thanks for the update!


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