Pitatakia TVC (SNEAK PEAK)
🕑 Added 2020-06-22 22:07:37 +0000 UTCWATCH TUTORIALS:
PART A
PART B
PART C
PART D
Hi would u like to see the breakdown of this commercial shot by shot? Im between this one and some fluid particles. Eventually i will do both, just wondering if such breakdowns seem interesting to you.
See full project here: https://www.behance.net/gallery/80148843/Pitatakia
Let me know in the comments below :)
Thanks!
Comments
Thanos Kagkalos
Hello, i wish there was one thing more important than the other. All play their part equally from models to textures. Btw this scene is not realistic imo. Its more illustrative than real.
Waleed
what makes this scene more realistic, the light or the materials or the render settings? I know that all are important, but please explain which has the more factor.
Thanos Kagkalos
sounds like weird setup u got there :D it needs to be moving mesh instead of automatic if pieces are weird, which it will result in jittering btw. I explain those stuff in the MDS course at some point, take a look. Cheers :)
dileepa p solangaarachchi
hi Thanu, how are you mate, hope you are doing good... just want to know a question about your night run commercial. where the clock falls down and break just the glass bits and breaks the nuts and bolts. this looks like a controlled shatter. could you please go over this if you can. i tried to do it with a personal project where i drop a crystal and within that shattered crystal i had my logo embedded in there (boleaned it within 2 peaces), but when i put the dynamics, it explodes right at the start where i need it to drop to the floor and explode... (im trying to do something like in your almond project, it dose not really go into a custom shatter )??
Phan Tiแบฟn
<3
Thanos Kagkalos
Probably will in the future its on the plans.
Stefanos Gkavanozis
Yes! Do you plan a tutorial about the kit kat commercial?? A quick question about that, do you used real flow or x-particles or both?
GraphixMain
YESSS!!!!!!
Goncalo Perdigao
yes please! also more tutorials about composting, how to have better ideas or about how to improve the scale of the objects on the scene. your works are awesome not just because of the looks, but also because of your ideas, and most of the times is that crazy idea that sells the work
Dee Olher
Yes. yes, please.
VFX DADDY
Awesome idea!
Adam Williamson
Would absolutely love to see this breakdown
handmade_pixel
Amazing, please do also a tut about the lookdev of the scene, thanks
Thanos Kagkalos
hahaha which one is that :D
Thomas Stocker
Uhhhh yes, I just love this shot!
Thanos Kagkalos
I guess its a yes haha :) cheers
Marcel Cloo
Yes please, really interesting stuff
Dmitriy Shepil
Suuure!
Vyacheslav Doroshenko
Yes!
Michael
absolutely! lots of details please!
Huy Le
Of course, big YES! :)
Mau Borba
Only if you are wearing that sick tank-top.
Digones
Thatโs a sure thing ๐
Godfre Grant
Yes please!! A complete breakdown!!
Aleksey Berezyuk
Material setup, please
Aleksey Berezyuk
Magic!
Cesar Barbosa
I would be glad to see it :)
Spenser Clark
Are you kidding me, absolutely!
John Filipkowski
texture and lighting on this one yaaas!
Miguel Sepulveda
Yes!!... but please a complete breakdown
Waleed
The light setup, please!
Yan
Yes, please.
David Rickles
Yes!
Andrew Penchuk
YES
Philippe L.
Y.E.S.S
screensnacks
Of course!
L&B Motion Design
Wow, yes, yes
David Ariew
OH HELL YES! Especially your approach to texturing and lighting on this one.
Mikhail
Good one bro!
Jacob Pernell
Yes please! A breakdown of not just the particles but also the rendering/materials used would be super helpful. :) Thank you!