Trash Hero v2.9.1 Devlog - The "Abyss" is finally coming.
🕑 Added 2024-01-18 15:17:48 +0000 UTCHello everybody,
We have several interesting things going on for this new update, new mechanics, new art and story. So let's start with the combat.
Combat
- "Run" button is now working for random encounters. However the player still cannot run from boss battles such as the werewolf;
- Added the "Surrender" button, a lot of you asked me for this option, so now we have it, and the player can simply give up to see the defeated scene. The "Items" button is temporarily removed from the game, since there's no battle items yet.
New story
- Main story update
I'm thrilled to immerse myself once more in the active development of the story. Numerous plans I envisioned long ago are now set to unfold.
- The Eye of Vysera;
- Arthemis;
- The Abyss;
- The followers of the light.
Many lingering questions demand answers. Now we'll continue the tower of wisdom arc, several important scenes will happen here.
- Sid Encounter
I really liked the idea of adding patreon OC's to the game, so this update we'll have a tavern encounter with Sid, a rabbit that is also an adventurer. This is the first time an OC is added to the game and I really enjoyed the result.
New art
We have now two more finished arts for this update.
- Allen x Bandit, Victory;
- Allen x Werewolf, Powerbottom Victory.
Fixes
The innate ability tab was not working properly. In fact it was the old code still running, so I fixed it and added the real innate abilities. Soon I'll make an overhaul of the innate abilities, maybe add new ones and make them more relevant to the story.
So that's it, thank you so much!